Olgar Shiverstone said:Quaal's Feather Token: Tree
Hundreds of uses ... you just never know when a 60 foot redwood will come in handy.
Also, burnt out ioun stones, cast with continual flame -- make for torches you don't have to carry!
Shaele said:Wand of cure light wounds. 50 charges. 750 gp. Much cheaper than potions or scrolls.
Anything that holds an item in a location inaccessible to others but trivial for you to retreive it. Quiver of Ehlonna...
Hypersmurf said:
Waiting for kreynolds to weigh in on that one
Weren't Wings of Flying errata'd to around the same price as Winged Boots?
-Hyp.
I believe they were errata'd to twice the price of a pair of winged boots (around 24k). I don't have my books handy so I am not 100% certain of the price.
Anything that can cast Message with a command word
Anything that can cast Identify with a command word... stupid 8 hour normal casting time.
Heh, I figure hey - if Magic Missle does it, why can't I too? Actually, I was thinking for the communications at range thing, but yeah I suppose it could be used for more .. *ahem* tactical uses as well.Or, I sneer at your Mirror Image spell.
"Activating a magic item is a standard action unless the item indicates otherwise. However, the casting time of a spell is the time required to activate the same power in an item, whether it’s a scroll, a wand, or a pair of boots, unless the item description specifically states otherwise."
Yes, pleaseWant a quick Identify?
Poop, but not that way. I have a real hate-on for the Create Infusion feat. So potions store spells that affect the imbiber.. that's cool, it's a liquid spell. And wands store spells, but to trigger the pattern of stored energy you have to be able to cast the spell by some means otherwise - you need to be familiar with it to be able to trigger the wand. Cool. But infusions.. I take this herb and I make it do -anything- divine.. cause.. well, just because. Nope. Nuh uh, I don't likes it. I don't like Death Knell herbs, or Invisibility Purge herbs, or Atonement herbs, or Control Weather herbs, or Searing Light herbs, or Sound Burst herbs, or Make Whole herbs.Play a Cleric with the Magic domain and the Create Infusion feat.