D&D 5E Check Out Planescape's Table of Contents & More!

Brandes Stoddard has received a copy of Planescape: Adventures in the Multiverse (which come out in two weeks!) and is posting loads of photos over on Blue Sky. You can check out his feed for the whole treasure trove--here's a look at the table of contents.

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Modrons and bariaurs may not have PC stats, but they're definitely still present. From the pages previewed here, there's a modron on the left in the splash art of the Lady of Pain, and on the page with Fell the dabus tattoo artist you can make out the boldface listing of bariaur wanderer indicating it's got a stat block in the bestiary.

They don't have player options, but we've known for a while that bariur and hierarch modrons in the bestiary.
 




Hmmm. 4-5 pages per Ward. Not sure how I feel about that, you'd think a ward would be pretty expansive and have a lot of places/points of interest within it. Also looks like 2 page spreads per Gatetown, probably with a half-page picture I'd presume. Need to check against what sort of diatribe each Gatetown got in the ol' boxed set.
Yep. Any hope that this setting wouldn't be like Spelljammer has just been shot to hell. Now admittedly Sigil is very important and gets a lot more pages than the Rock of Bral did, but the setting is the multiverse. The outlands gets two whole pages and none of the other planes get any. The DMG isn't detailed enough to cover that lack. Then we get gate towns for two pages each. They gave us bupkis outside of Sigil and as important as Sigil is, Sigil isn't Planescape.
 

36 pages covering the Outlands with ~2 pages for each Gate-Town is more or less on par with the section covering the Outlands from the 2e Planescape Campaign Setting boxset and the later Player's Primer to the Outlands.

Could it have been more? Certainly. It can always be more. But given the page space limitations, it seems to me that they dedicated a significant amount of coverage to the Outlands.
 
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This sourcebook is focused mainly into Sigil and the Outlands.

I guess later we will see a new Manual of Planes, after the "reboot" by Vecna event. Then this planar handbook will show new PC species as the ardlings, the glitchlings, bariaurs and others. And old elements from previous editions will be recovered, for example the "fading lands" and the "half-worlds".
 

I guess later we will see a new Manual of Planes, after the "reboot" by Vecna event.
Yeah, the more time goes on, the more convinced I am that this Vecna adventure is going to feature some sort of partial-reset of their multiverse - something to give them cover to get rid of anything they now consider controversial or problematic, while simultaneously allowing them to retain whatever elements they want to keep.

Which is fine, I guess - it's their multiverse to do with what they will. Unfortunately, 'problematic' is very much a moving target, so any hope this is a one-and-done project is unlikely to be justified.
 

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