Greyhawk is the 'sample setting' provided in the 2024 Dungeon Master's Guide, and it is illustrated with a massive hex map by the awesome Mike Schley.
I don't think there would be any real benefit to advancing the timeline and explaining where all of the "new" races came from. It would have no meaning to the majority of players today.Which I can understand but not sure a complete overhaul for 576 CY was really needed. At that time period Greyhawk was human centric.
If they wanted to add the new races bring in them in the 600s due to portals, migration, etc.
No, thT is all stuff from 2E when metaplot cane to Greyhawk.Is the answer something found in the 1e Greyhawk Gazeteer?
I think the only settings that didn't have any metaplot in 2e were the ones that didn't last long enough!No, thT is all stuff from 2E when metaplot cane to Greyhawk.
This presentation is completely rolling back the metaplot.
The only thing worse than not having a metaplot is having a metaplot. Ask any long time Traveller player.I think the only settings that didn't have any metaplot in 2e were the ones that didn't last long enough!
True! But it is nice to see a solid reset there.I think the only settings that didn't have any metaplot in 2e were the ones that didn't last long enough!
The Knights of Holy Shielding lost about 80% of their land to the Greyhawk Wars. As of the Living Greyhawk Gazetteer, they had reclaimed most/all of their lost territory. I believe the Crusade was done in late 2E, but I don't know the specifics.Things I can’t remember: did the Knights of the Holy Shielding lose their territory in Greyhawk Wars or was that my home brew? In my game they became mercenaries and bankers but I’m like 95% sure that was my own idea.
Agreed, though I think one should consider the nature of the setting when deciding on specifics. For example, both Greyhawk and Forgotten Realms have always been "kitchen sink" settings, designed to incorporate more or less everything that's in the game. The only reason Forgotten Realms has more of the new stuff is that it was being actively supported when that new stuff came along whereas Greyhawk wasn't. Same thing with Eberron, though there it would be good to provide an Eberronian twist to things much like everything else there is a little different.IMO this is how all classic settings should be handled for a new edition of D&D. Go back to the setting as originally presented and re-imagine it for the current rules set. Maybe keep a few of the cool things that were added over the years, but get rid of most of the accumulated cruft. Update certain aspects of the setting to better fit modern sensibilities. I would love to see a new Forgotten Realms "grey box" 1357 DR setting done like this. Eberron got it right (as did Dark Sun 4e).
Yeah, I am intrigued to find out what this isometric view of the Free Coty will look like. Really looking forward to the text itself, though.Wow, I sucked up in topic drift again. I just want to say, I am excited to see new maps for the World of Greyhawk and the City of Greyhawk. I am even more excited that I will be able to buy high rez versions from the artist! An amazing time for Greyhawk and I look forward to welcoming all the new folks that have a chance to fall in love with a setting I cut my teeth on.
I would feel your pain if I didn't die during character creation.The only thing worse than not having a metaplot is having a metaplot. Ask any long time Traveller player.