Chicago Gameday 34 is 3/23: Event Planning Thread

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First Post
I might also be interested in running a second event in the afternoon, but I'll give other people a chance to snag tables, and see if anything people pitch catches my fancy.


First Post
"A Clear & Moonlit Night"
Cold Steel Wardens
PM Slot
5 Players
Adults Only

This city?
Is a cold, dark, bitter place. Full of crime: gangbangers, robbers, arsonists, rapists, burglars, mob families, and every form of corruption: corporate bigwigs, political figures, cops, judges, lawyers...well, I guess the lawyers aren't a surprise. Neither are the rest, really. In a city like this, somebody has to stand up for the little guy, the common man, the hopeless and the helpless. Vigilantism was outlawed by the Nornsby Act back in the 80s, but that's not stopping you. The probability of a violent death, of being beaten and worse, and of facing the worst mankind has to offer and then some isn't stopping you either, not to mention the hard choices you're going to have to make while doing so. It's a thankless job that somebody has to do, and lucky you, you're somebody. Life's tough when you're a Cold Steel Warden.

Cold Steel Wardens is a new game from Blackfall Press, LLC and being published by Chronicle City. CSW uses the MAFIANAP system, a simple multiple d10 ruleset that keeps the focus on the dark-and-gritty vigilante-superhero action. Heroes in Cold Steel Wardens investigate crimes to collect the evidence needed to convict the criminals, and of course, fight off said criminals when the need arises (as it oh-so-frequently does.) They also face challenges, challenges of working together despite conflicting methods, of being persecuted by both the police and the criminal element, and of handling the strain of being a crime-fighting vigilante...their personal Stances on multiple issues will be challenged by the trials they face!

If you're ready to make the hard choices and protect the innocent, if you're willing to face certain horror and quite possibly sudden death, you're ready to be a Cold Steel Warden. Bring some d10s to the gaming table and stop some villains, or save some civilians...and if you're lucky, you might do both and live to do it again another day.


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First Post
I would like to volunteer to run a game in the afternoon slot...

I will be running S1 - Tomb of Horrors using The KISS of FATE, a home-brewed subsystem of FATE 3.0, for up to 6 players.

Lemme go ahead and reserve a table in the morning.

TBA for now, but I'm pondering:

- a D&D Next adaptation of something classic.
- Feng Shui
- d20 Call of Cthulhu (I'm not sure what it says about me that my phone knows how to autocorrect an Old One's name...)
- d20 or Alternity Dark*Matter

They all sound great!
But.... Ia! Ia! Cthulhu ftaghn!


I will be running Apocalypse West in the morning.

Durance, afternoon, 2-4 players, adults only, no table preference. More details later.

I would like to volunteer to run a game in the afternoon slot...

I will be running S1 - Tomb of Horrors using The KISS of FATE, a home-brewed subsystem of FATE 3.0, for up to 6 players.

Man, this is looking to be a pretty amazing lineup. Maybe I'll just play this time around...


Lets try this again. For the morning slot...

The Spicy Noodles of 1000 Awkward Deaths

System: Rivers and Lakes RPG by Ben Wright (Chthonic Games) PDF is free.

Seats: 5 (PG-13 do to violence and bad grammar) (Adults Only)

Table Pref: D, E, or F

After a long journey nothing is as satisfying as a good meal. Unfortunately for a group of hungry xiá, there seems a lack of eating houses in this province. Even the food carts are no where to be seen. What could cause such an inharmonious circumstance?

Come and join a group of wandering kung fu warriors in search of honor, justice, and dinner. Done in the style of the deadly serious but very poorly translated/dubbed UHF Sunday kung fu specials of yore.

No experience or dice necessary (will be provided). Bring your best dubbing skills, exaggerated facial expressions, and a sense of humor.

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First Post

Time: Afternoon (3:30 p.m.) slot
Game system: FATE Core
Event Title: FATE Core vs. Tomb of Horrors
Content Rating: Teen and older;
Number of Players: 6
Table Preference: No preference.

Description: It was a late night and he was already mostly drunk, when Bobby heard the crazy old bard in the red robes and the lanky white hair sing about the Tomb of Horrors, where Venger the Demi-Lich lies in wait and collects the souls of heroes who come seeking the Key of All Power.

But he saw Venger die with his own eyes years ago... And the Key was lost when Eric threw it down the Chasm of No Return... He should find the others, if he can. They had given up hope so long ago. Maybe, just maybe, after all this time, they might still find a way home.

FATE, Fantastic Adventures in Tabletop Entertainment, is a generic role-playing game system based on the FUDGE gaming system. It has no fixed setting, traits, or genre and is almost entirely customizable. It is designed to offer the least possible obstruction to role-playing by assuming that players do not want to make large amounts of dice rolls.

"I’ve seen folks describe Fate in a variety of ways. Collect them all together and it becomes a big jumble of paradoxes." - Fred Hicks

Keep. It. Simple. Stupid. This adventure, based off the original S1-Tomb of Horrors AD&D adventure module and featuring characters from the popular 1980s Dungeons & Dragons animated series, is designed to be a quick and easy to learn introduction to the rules of the new FATE Core playtest.

No experience is necessary. Fudge dice and pre-generated characters will be provided for up to six players.
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