Reidzilla
First Post
I'm mulling over a few options:
-Feng Shui 2
-Numenera
-TimeWatch
I vote for Feng Shui 2, the Electric Boogaloo.
I'm mulling over a few options:
-Feng Shui 2
-Numenera
-TimeWatch
I'd be interested in playing any of these systems to try them out. In general, games with a bit lighter rule sets seem to go over better at game days in my experience. (Unless you're running something intentionally difficult like Synnibar.)
Noted in the OP.I will be going with 13th Age as I see that there is already a Savage Worlds game on the docket and Runequest won't let me go quite as gonzo as I need to.( and it would be a tad complex as well. )
I can also run either morning or afternoon, whichever is most convenient as I don't have any scheduling conflicts that day.
Back in the day, most of the roster would be d20 games. Having a few ApWo events on the roster ain't no big deal.Unless people will be Apocalypse engine-d out by the afternoon, I'd like to run a session of The Sword, The Crown and the Unspeakable Power (aka SCUP).
Unless people will be Apocalypse engine-d out by the afternoon, I'd like to run a session of The Sword, The Crown and the Unspeakable Power (aka SCUP).
- Time: afternoon (3:30 p.m.) slot;
- Game system: Apocalypse Engine
- Event Title: The Sword, the Crown and the Unspeakable Power (SCUP)
- Description: The Sword, the Crown, and the Unspeakable Power is a role-playing game
about the politics of a dark fantasy world, powered by the Apocalypse
engine. It deals with hierarchy, political intrigue, and violent
retribution. SCUP emulates political fantasy as found in George R.R.
Martin's A Song of Ice and Fire series or Joe Abercrombie's The First
Law series.- An image: Attached
- Content Rating: "Adults Only";
- Number of Players: 4
- Table Preference: I prefer not to be next to the bathroom, so anywhere else.
Added!Put me down to run Monsterhearts in the PM session, please!
Added!I'll ask for a morning slot.
Game system: FATE
Event Title: The Secret of Cats
Hmkay, we've gone 48 hours without a new comment, and it's been over 24 since Buzz's email saying there's room for more games...I don't wanna make the day totally lopsided, but khaleb7 said he could switch slots. If I can take a morning table as well as my afternoon one and he switches to the afternoon, that puts us at seven morning games and six afternoon games. (Buzz, if you run your ApoWo Supers in the afternoon, we'll be balanced! *g*) So, let's go with:
System: Supernatural (Classic Cortex)
Title: LOCKDOWN
Description: It's only the tip of the iceberg when the Crew faces off against the violent spirit of a deceased biker. Ghost vehicles are always a pain, but when the spirit's anchor is his gang's belief in his superiority and not his or the bike's remains, what can the Crew do? And then, things just get worse...Looks Like It's Time For Another RoadTrip.
LOCKDOWN is a Margaret Weis Productions RPG in the setting of the CW's Supernatural television show. The Cortex system is easy to use, requiring a full set (or two) of polyhedral dice. Familiarity with the show is not at all necessary, but could prove helpful. All you need to know is that ghosts, demons, hauntings, possessions: they're all real, and some brave souls fight back. Will you join them?
Image:View attachment 68789
Rating: Adults Only
Players: 6
Table: D is preferred, but not necessary.
Added!If I can take a morning table as well as my afternoon one and he switches to the afternoon, that puts us at seven morning games and six afternoon games.
System: Supernatural (Classic Cortex)
Moved and noted! Thanks for being so flexible.Going in the afternoon works perfectly well for me.
And my last change (promise): Back to Savage Worlds which then gives SW in the morning and in the afternoon for those interested...
Added!Lock me in for Feng Shui 2. I don't yet have a blurb but I'll work on that!
Added!Time: afternoon
Game system: Mice & Mystics
Official...I'll be able to run HiBRiD....