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willowx

First Post
APOCALYPSE WORLD: THE LONGEST ROAD
furyroad1.jpg

Time: Morning
System: Apocalypse World
Description: The Convoy is a thousand miles away from the City on the Sea, and between you and your destination is bad terrain filled with crazies, cannibals, slavers, and death cults. Buckle Up.
If you liked Mad Max: Fury Road and want more, play this game. I'll be using the preview 2E playbooks and battle rules.
Content Rating: Adults Only
Number of Players: Up to 6
Table Preference: C, E, F or G
 

khaleb7

Villager
I'd be interested in playing any of these systems to try them out. In general, games with a bit lighter rule sets seem to go over better at game days in my experience. (Unless you're running something intentionally difficult like Synnibar.)

Thanks!

I will be going with 13th Age as I see that there is already a Savage Worlds game on the docket and Runequest won't let me go quite as gonzo as I need to.( and it would be a tad complex as well. )

So same description for the game, just with 13th Age as the system.

I can also run either morning or afternoon, whichever is most convenient as I don't have any scheduling conflicts that day.

Cheers,

Josh
 

buzz

Adventurer
I will be going with 13th Age as I see that there is already a Savage Worlds game on the docket and Runequest won't let me go quite as gonzo as I need to.( and it would be a tad complex as well. )

I can also run either morning or afternoon, whichever is most convenient as I don't have any scheduling conflicts that day.
Noted in the OP.

I'll leave your event in the morning for now. but as long as you're flexible, I may move it later depending on how the events shake out.
 

meganjank

First Post
Unless people will be Apocalypse engine-d out by the afternoon, I'd like to run a session of The Sword, The Crown and the Unspeakable Power (aka SCUP).

  • Time: afternoon (3:30 p.m.) slot;
  • Game system: Apocalypse Engine
  • Event Title: The Sword, the Crown and the Unspeakable Power (SCUP)
  • Description: The Sword, the Crown, and the Unspeakable Power is a role-playing game
    about the politics of a dark fantasy world, powered by the Apocalypse
    engine. It deals with hierarchy, political intrigue, and violent
    retribution. SCUP emulates political fantasy as found in George R.R.
    Martin's A Song of Ice and Fire series or Joe Abercrombie's The First
    Law series.
  • An image: Attached
  • Content Rating: "Adults Only";
  • Number of Players: 4
  • Table Preference: I prefer not to be next to the bathroom, so anywhere else.
 

Attachments

  • SCUP.png
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buzz

Adventurer
Unless people will be Apocalypse engine-d out by the afternoon, I'd like to run a session of The Sword, The Crown and the Unspeakable Power (aka SCUP).
Back in the day, most of the roster would be d20 games. Having a few ApWo events on the roster ain't no big deal. :)

Added!
 

khaleb7

Villager
Unless people will be Apocalypse engine-d out by the afternoon, I'd like to run a session of The Sword, The Crown and the Unspeakable Power (aka SCUP).

  • Time: afternoon (3:30 p.m.) slot;
  • Game system: Apocalypse Engine
  • Event Title: The Sword, the Crown and the Unspeakable Power (SCUP)
  • Description: The Sword, the Crown, and the Unspeakable Power is a role-playing game
    about the politics of a dark fantasy world, powered by the Apocalypse
    engine. It deals with hierarchy, political intrigue, and violent
    retribution. SCUP emulates political fantasy as found in George R.R.
    Martin's A Song of Ice and Fire series or Joe Abercrombie's The First
    Law series.
  • An image: Attached
  • Content Rating: "Adults Only";
  • Number of Players: 4
  • Table Preference: I prefer not to be next to the bathroom, so anywhere else.

That sounds awesome.
 



paladinlee

First Post
I'll ask for a morning slot.

Game system: FATE
Event Title: The Secret of Cats
Description: The world is not as simple as humans pretend. We cats know better, a fortunate truth for our "Burdens". While humans scurry about their workday lives, we nap in the sunlight and wait for night to fall. Then we stand vigil while they sleep, ready to protect them with tooth and claw and a legacy of ancient magic.
Content Rating: Kid-friendly
Number of Players: 4
Table Preference: No preference

http://www.evilhat.com/home/wp-content/uploads/2014/08/ArrogantSable.jpg
 


Ninjacat

First Post
Hmkay, we've gone 48 hours without a new comment, and it's been over 24 since Buzz's email saying there's room for more games...I don't wanna make the day totally lopsided, but khaleb7 said he could switch slots. If I can take a morning table as well as my afternoon one and he switches to the afternoon, that puts us at seven morning games and six afternoon games. (Buzz, if you run your ApoWo Supers in the afternoon, we'll be balanced! *g*) So, let's go with:

System: Supernatural (Classic Cortex)
Title: LOCKDOWN
Description: It's only the tip of the iceberg when the Crew faces off against the violent spirit of a deceased biker. Ghost vehicles are always a pain, but when the spirit's anchor is his gang's belief in his superiority and not his or the bike's remains, what can the Crew do? And then, things just get worse...Looks Like It's Time For Another RoadTrip.

LOCKDOWN is a Margaret Weis Productions RPG in the setting of the CW's Supernatural television show. The Cortex system is easy to use, requiring a full set (or two) of polyhedral dice. Familiarity with the show is not at all necessary, but could prove helpful. All you need to know is that ghosts, demons, hauntings, possessions: they're all real, and some brave souls fight back. Will you join them?
Image:LD.jpg
Rating: Adults Only
Players: 6
Table: D is preferred, but not necessary.
 

khaleb7

Villager
Going in the afternoon works perfectly well for me.

And my last change (promise :) ): Back to Savage Worlds which then gives SW in the morning and in the afternoon for those interested... It also worked better in brief playtesting but that is probably due to my running alot more Savage Worlds in recent years than D20...



Hmkay, we've gone 48 hours without a new comment, and it's been over 24 since Buzz's email saying there's room for more games...I don't wanna make the day totally lopsided, but khaleb7 said he could switch slots. If I can take a morning table as well as my afternoon one and he switches to the afternoon, that puts us at seven morning games and six afternoon games. (Buzz, if you run your ApoWo Supers in the afternoon, we'll be balanced! *g*) So, let's go with:

System: Supernatural (Classic Cortex)
Title: LOCKDOWN
Description: It's only the tip of the iceberg when the Crew faces off against the violent spirit of a deceased biker. Ghost vehicles are always a pain, but when the spirit's anchor is his gang's belief in his superiority and not his or the bike's remains, what can the Crew do? And then, things just get worse...Looks Like It's Time For Another RoadTrip.

LOCKDOWN is a Margaret Weis Productions RPG in the setting of the CW's Supernatural television show. The Cortex system is easy to use, requiring a full set (or two) of polyhedral dice. Familiarity with the show is not at all necessary, but could prove helpful. All you need to know is that ghosts, demons, hauntings, possessions: they're all real, and some brave souls fight back. Will you join them?
Image:View attachment 68789
Rating: Adults Only
Players: 6
Table: D is preferred, but not necessary.
 

buzz

Adventurer
If I can take a morning table as well as my afternoon one and he switches to the afternoon, that puts us at seven morning games and six afternoon games.

System: Supernatural (Classic Cortex)
Added!

Going in the afternoon works perfectly well for me.

And my last change (promise :) ): Back to Savage Worlds which then gives SW in the morning and in the afternoon for those interested...
Moved and noted! Thanks for being so flexible.
 


Vyvyan Basterd

Adventurer
Time: afternoon
Game system: Mice & Mystics
Event Title: Sorrow & Remembrance - Flight to Barksburg

Description: In Mice & Mystics players take on the roles of those still loyal to the king - but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must race through a castle now twenty times larger than before. The castle would be a dangerous place with Vanestra's minions in control, but now countless other terrors also await heroes who are but the size of figs. Play as nimble Prince Colin and fence your way past your foes, or try Nez Bellows, the burly smith. Confound your foes as the wizened old mouse Maginos, or protect your companions as Tilda, the castle's former healer. Every player will have a vital role in the quest to warn the king, and it will take careful planning to find Vanestra's weakness and defeat her.

Mice & Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie. Mice & Mystics is a boldly innovative game that thrusts players into an ever-changing, interactive environment, and features a rich storyline that the players help create as they play the game. The Cheese System allows players to hoard the crumbs of precious cheese they find on their journey, and use it to bolster their mice with grandiose new abilities and overcome seemingly insurmountable odds.

An image: see attachment
Content Rating: Kid-Friendly
Number of Players: 3
Table Preference: Nothing too small. I need space for the map tiles 20x30 inches.
 

Attachments

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