BendBars/LiftGates
First Post
First off, this is a statblock for an adversary out of the "Chimes at Midnight" Eberron adventure from an issue of Dungeon. If you plan to play that adventure, or its sequels "Quoth the Raven" and "Hell's Heart," don't read this. On the other hand, if you have played or DMed that adventure, your opinion is especially appreciated.
Victor Saint-Demain Level 10 Elite Soldier
Medium natural humanoid XP
Initiative +11 Senses Perception +13
HP 198; Bloodied 99, (see unmatched skill)
AC 28; Fort 20, Ref 23, Will 25
Speed 6
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Sword Cane (standard; at-will) * Weapon
+13 vs. AC; 2d6+4, and the target is marked until the end of Victor's next turn.
Punishing Cut (standard; at-will) * Weapon
Victor makes two sword cane attacks. If both attacks hit the same target, the target takes 5 ongoing damage (save ends).
Unmatched Skill
While Victor is not bloodied, any enemy taking ongoing damage from him is also dazed.
Inquisitive's Eye (minor action, usable only against a marked target; recharge
,
)
Ranged 4, Victor's attacks against this target deal an extra 1d6 damage until the end of his turn.
Tactical Parry (immediate reaction, when an enemy misses Victor in melee; recharges when Victor hits an enemy in melee)
Victor can slide the enemy that missed him 1 square.
Expert Strike (standard; encounter) * Weapon
Victor makes two sword cane attack rolls and keeps the better result.
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Str 14 (+7) Dex 18 (+9) Wis 16 (+8)
Con 11 (+5) Int 20 (+10) Cha 15 (+7)
Alignment Unaligned Languages Common, Elven
Skills Bluff +12, Insight +13, Streetwise +12
Equipment leather armor, sword cane, fine clothing
If you aren't familiar with the adventure, Victor is an urban inquisitive gone bad, who hires a bunch of convicts to help him in a revenge streak. He fights with a sword disguised in a walking cane and has an arrogant, swashbuckling style. Does this fit with a duelist-detective? Is it appropriate for his level and role? If you've read the adventure, does it look like Victor?
Victor Saint-Demain Level 10 Elite Soldier
Medium natural humanoid XP
Initiative +11 Senses Perception +13
HP 198; Bloodied 99, (see unmatched skill)
AC 28; Fort 20, Ref 23, Will 25
Speed 6
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+13 vs. AC; 2d6+4, and the target is marked until the end of Victor's next turn.

Victor makes two sword cane attacks. If both attacks hit the same target, the target takes 5 ongoing damage (save ends).
Unmatched Skill
While Victor is not bloodied, any enemy taking ongoing damage from him is also dazed.



Ranged 4, Victor's attacks against this target deal an extra 1d6 damage until the end of his turn.
Tactical Parry (immediate reaction, when an enemy misses Victor in melee; recharges when Victor hits an enemy in melee)
Victor can slide the enemy that missed him 1 square.
Expert Strike (standard; encounter) * Weapon
Victor makes two sword cane attack rolls and keeps the better result.
---------------------
Str 14 (+7) Dex 18 (+9) Wis 16 (+8)
Con 11 (+5) Int 20 (+10) Cha 15 (+7)
Alignment Unaligned Languages Common, Elven
Skills Bluff +12, Insight +13, Streetwise +12
Equipment leather armor, sword cane, fine clothing
If you aren't familiar with the adventure, Victor is an urban inquisitive gone bad, who hires a bunch of convicts to help him in a revenge streak. He fights with a sword disguised in a walking cane and has an arrogant, swashbuckling style. Does this fit with a duelist-detective? Is it appropriate for his level and role? If you've read the adventure, does it look like Victor?