D&D General Chris just said why I hate wizard/fighter dynamic


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For Wizard, I want them normally without weapon proficiencies. However, I think it is ok to swap out a cantrip for a weapon proficiency, even to use the casting stat for it as a magical weapon proficiency.

Meanwhile, I think it is ok for a background to grant a pertinent weapon proficiency, like a longbow for a Deer Hunter background.

And. Where an unarmed attack is like a simple weapon, a beefier unarmed attack is fine like a martial weapon. So a background or a cantrip swap could gain a martial-arts unarmed attack.
I don't mind wizards being able to use staves and daggers.
 

LOL you should play in my game then, because casters are not the beacons of awesomness they seem to be in yours. Even prior to the changes we've made, casters had to conserve spells and only use them when necessary. Meanwhile, martials are doing their thing most of the time without that fear.

This is a common refrain - that martials can "go all day. But, especially for melee martials, it's missing a prime limitation.

Martials put themselves in harms way a lot more than casters, it's part of the job description, so their HP (even though they have more of them) tend to drop much faster. That means they need to heal up. That's accomplished either through magic OR through rest.

If magic, then they're not nearly as non-reliant on casters as the above claim implies. If rest, then the casters get their mojo back too.
 

I guess that's a question though. Would it be too far if a 20th level fighter could equal every Olympic record while wearing armor with a 100 pound pack. (Could Captain America do that? If so, is it within reason?)
 


See now, nobody is going to convince me this is ok, and what it would take to put Fighters on par with this, is well beyond power/scope creep.

I give up, its 5e, its just flawed to me. :p
Bards and paladins were clearly designed with an entirely different power budget than everyone else, to the point where if I didn't know better I'd just assume they were a munchkin homebrew.
 

I don't mind wizards being able to use staves and daggers.
Really, I dont mind it either for certain Wizard archetypes.

But I want the class concept of Wizard to double-down on magic-only. Even if some Wizard archetypes are gishier.

It also highlights the Wizard versus Fighter contrast, when the Wizard cant (normally) use weapons and the Fighter cant (normally) use spells.
 


I guess that's a question though. Would it be too far if a 20th level fighter could equal every Olympic record while wearing armor with a 100 pound pack. (Could Captain America do that? If so, is it within reason?)
For every 20th level Fighter? No, IMO, because so much depends on your build and the type of fighter you are playing.

Can Cap do it? Heck yes! Right now an 18th level MONK can do it...

STR 8 can carry 120 lb. unless you use the variant rules.
Monk level 18+ has base speed 60. Do a dash for 120, step of the wind for another 120, and at 240 feet per 6 seconds you are doing the 100-m in 8.2 seconds, more than a second faster than the world record. Give him Mobility and he can go faster and do it over difficult terrain. :D
 

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