Sounds like a good reason to replace wizards with sorcerers; finite spell lists that only changes at level up.
I think a setting where the only "full" casters were warlocks and sorcerers would work great.
Sounds like a good reason to replace wizards with sorcerers; finite spell lists that only changes at level up.
May not be the best option, but as a DM, I houserule that Martials can learn any of the Battle Master Combat Maneuvers if they A: Find a Trainer for the Combat Maneuver and B: Have the Gold for it or complete a Side Quest* to learn em. And Martials can have/learn, up to their Intelligence Modifier, a number of them prepared. They are stuck with a single D6 Superiority die though and, unlike the Battle Master, can't learn them for free OR upgrade their Superiority dice.Why not give the fighter a few options other than multiclassing. Such as again - more uses for superiority dice etc.
Don't. The only time characters seek out an magic item is if it is pivotal to the story line and part of the current quest.Don’t or can’t? If the characters simply choose not to seek out magical items that increase their power, then I agree that it makes it a lot easier for the DM to balance.
By the same token, it should not be assumed that the characters won’t seek out magical items to make them more powerful.
25-30% of your spell selection isn't negligible IMO, but if you feel so then fine.A level 11 wizard will likely have 14 to 16 spells prepared, and choose their spells at level up. It takes up 4 spells to have spells that target Str, Dex, Int and Wis. The opportunity cost is negligeable.
Meanwhile, the opportunity cost for the fighter to have 4-5 magic items to shore up his deficiencies is considerable, since he only has 3 attunement slots (and has to obtain the magical items as well).
do all fighters have plate or carry 180lbs?Jumping 60' in plate male and swimming with a 180 pound pack are things normal people do?
yup the war cleric makes the valor bard look bad and the valor bard make the fighter look like a chump
Long ago, I did a 3.5 game where every caster had a fixed spell list. Bard was the same, sorcerer replaced wizard, mystic from Dragonlance replaced cleric, spirit shaman replaced druid, and paladin and ranger either for limited spells (like a hexblade) or bonus features like UA. It worked well and really lowered the power level dramatically. Real life issues ended it early though so I don't know how it looked past 6th level.I think a setting where the only "full" casters were warlocks and sorcerers would work great.
Why are you not carrying more for emergencies?do all fighters have plate or carry 180lbs?
So i went through the fighter in my games equipment... it is about half that (97lbs) and I looked at my last PC warrior and he had less then that...neither are in plate
no... I would say the minumum would be all 20th level fighters should be able to in full gear win ANY and ALL olympic events against real people.I guess that's a question though. Would it be too far if a 20th level fighter could equal every Olympic record while wearing armor with a 100 pound pack. (Could Captain America do that? If so, is it within reason?)
In my current group, the only casters for a LONG time were a bard and a sorcerer.Long ago, I did a 3.5 game where every caster had a fixed spell list. Bard was the same, sorcerer replaced wizard, mystic from Dragonlance replaced cleric, spirit shaman replaced druid, and paladin and ranger either for limited spells (like a hexblade) or bonus features like UA. It worked well and really lowered the power level dramatically. Real life issues ended it early though so I don't know how it looked past 6th level.