City of the Spider Queen

What the hell? It didn't register as magical ... but what use would masking spells be?

Merion looks at the others and shrugs before concentrating on the statue with enhanced sight.
 

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Day 1 - In the crypts

OOC: I take it you'll activate your undead-sight?

If so:

As Merion consentrate on the statue, closing his healthy eye, he sees a strong aura emanating from the statue.
 

[OOC: Actually that's not, what he does. Merion tried to look for magic he might have overlooked and if nothing's there, he'll chalk it up to an undetectable aura effect or something like that. Unless there's something else, that gives any hints. If spot / knowledge doesn't get him any info he's just out of luck at this point]
 


Hazrael takes a quick step back, away from the statue, and draws his bow. He sneers at the statue,What do you want of us, enchanted one!?

at least no one would expect me to have seen this coming, although the wizard seems more startled than he rightfully should...this is strange magic indeed.
 

Day 1 - In the crypt

Suddenly the woman that the statue is made after is standing infront of you. She is somewhat hazy and transculent, obvisouly she is nothing natural. You see the statue behind her, again silent as the grave.
The shock is too much for Jyren, and he feels at once weaker.

OOC:
Jyren failed his Fortitude check, and has suffered 1 str, 1 dex and 4 con drain. Merion recognize what it is at once; she is a ghost, and she just used her Horrific Appearance to scare poor Jyren.


Initiative:
Hazrael - 26
Rashak - 24
Merion - 17
Lady - 8
Jyren - 6
 

Merion takes a step back. Damn, I should have expected something like this. Among us I'm the one, who should know the ways of the undead. Talking to ghosts is bad enough, fighting them can be unpleasant. That one time, when ... stop daydreaming!

If violence is being avoided:
We have no desire for confrontation. What is it you want? He repeats the question in all languages he knows.

If Hazrael and Rashak attack or the woman threatens the party:
Merion shakes his head, letting his braid fly and chasing doubt and anger from his mind. In a strange, harsh voice he intones three unintelligible words and makes a strangling gesture with his right hand. A sudden gust of cold air sweeps wisps of fog across the room, that coalesce into ethereal chains around the silent figure, trying to fix her in place.


[OOC: Possibility 1: Trying diplomacy at +10. Languages in order of trying: Draconic, Celestial, Infernal, Undercommon. Ready an action to react to violence as per 2.
Possibility 2: Casting halt undead, DC 22.]
 
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Rashak watches the statue speak with suspicion. Then when the translucent woman appears in front of them, Rashak attacks. "Jyren, stay behind me!"

OOC: Activating Whirling Frenzy, with a full attack if possible, trying to place himself between the Lady and Jyren.

Attack:
+21 melee (1d6+12/crit 18-20, +2 scimitar)

Full Attack with Extra Attack:
+17/+17/+12 melee (1d6+12/crit 18-20, +2 scimitar) and +17/+12 melee (1d6+8/crit 18-20, +2 scimitar)

[Rashak Varin (in Whirling Frenzy), Male Human Brb 1/Brd 1/Cl Cle 1/Fav 1/Ftr 4/Rog 1/Spir Sha 1/Dervish 5:
Medium-size Humanoid; HD 1d12+9d10+30; hp 105, Init +7 (Dex, Imp Init); Spd 50 ft; AC 27 (+9 Defense, +2 AC Bonus, +3 Dex, +1 Ring, +2 Dodge); Atk +21 melee (1d6+12/crit 18-20, +2 scimitar); Full Atk +19/+14 melee (1d6+12/crit 18-20, +2 scimitar) and +19/+14 melee (1d6+8/crit 18-20, +2 scimitar) or Full Atk +17/+17/+12 melee (1d6+12/crit 18-20, +2 scimitar) and +17/+12 melee (1d6+8/crit 18-20, +2 scimitar);SA Sneak Attack +1d6, Whirling Frenzy Extra Attack; SQ Aura (Chaos), Bardic Music (Countersong), Bardic Music (Fascinate), Bardic Music (Inspire Courage), Keensight, Luck Domain Reroll, Movement Mastery, Slashing Blades, Travel Domain Freedom of Movement, Turn or Rebuke Undead; AL CG; SV Fort +19, Ref +19, Will +17; Str 26, Dex 17, Con 16, Int 13, Wis 13, Cha 12.
Skills: Balance +10, Climb +17, Intimidate +3, Jump +23, Listen +15, Sense Motive +6, Spot +15, Survival +6, Swim +9. Feats: Alertness, Dodge, Improved Initiative, Improved Two-Weapon Fighting, Mobility, Spring Attack, Two-Weapon Fighting, Weapon Focus (Scimitar), Weapon Specialization (Scimitar).
*Takes 10 on Jump.
 

His bow already drawn, Hazrael lets fly two arrows, without changing his facial expression of caution. He catches the Woman unprepared, as she had barely shown signs of aggression when the arrows were let loose.

OOC: two arrows at +21/+16 for 1d8 +5 dmg, also +3d6 sneak attack damage if the woman is flatfooted.
 

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