City of the Spider Queen

Rashak tightens his grip on his scimitars as he hears Merion's words. But what now?

"I thought you were going to talk to it? Can you communicate with it?" Rashak looks at Merion quizzically. "Well, if we let it go, it will only chase after us, won't it? But if we manage to put it down, I think there's a chance that it won't come back, right?"
 

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That's not an option anymore, I'm afraid. Merion grimaces again pointing at the insubstantial tears in the figure's appearance. Not that my hopes were high at any point - ghosts are stark mad more often than not. Unless anyone has a better idea, we should try and finish her off fast.

With narrowed eyes the necromancer observes the pale figure, keeping a spell ready just in case.

[OOC:
Readying a magic missile, should anything end the spell.
]
 

Rashak nods at Merion, then turns to full attack the Lady.

OOC:
Full Attack with Extra Attack:
+17/+17/+12 melee (1d6+12/crit 18-20, +2 scimitar) and +17/+12 melee (1d6+8/crit 18-20, +2 scimitar)
 

Merions takes a step back and raises his hands. Now be quick about it, he thinks towards his companions.

Before the ghost acts, but preferably after the attacks of the others:
He acts quickly and flings a number of sorcerous missiles at the pale figure. Such a simple spell and yet the bane of ethereal creatures ..., he thinks as the bright violet orbs close in on the ghost, hissing menacingly.

[OOC: Yay for Magic Missile and force damage. Damage is 5d4+5, no save, no miss chance. SR applies.]
 
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Day 1 - In the crypt - Battle with the woman ghost

Jyren is surrounded by a soft glow, and he feels some of his life-energy returning. 3 con damage restored.

Rashak positions himself close to the halted ghost before launching into a series of attack. 3 hits, one of them a critical. 43 damage total.

In a high-pitched scream of fury, the woman fades from existance, leaving the room empty.
 

Merion inspects the place, where the ghost vanished, for a moment, then turns to Jyren concernedly.
Are you alright, Jyren? Ghosts have many dangerous powers ...
 

Seeing the woman disappear, Jyren allowed himself a sigh of relief. He waved Merion back idly, mumbling, "I'll be fine. Just a little weak..." he turned back to look at the statue, "So shall we continue disturbing the dead while they rest?"
 

Technically speaking the whole point of being a ghost is, that you *don't* rest, but ... Merion lets his voice trail off, seeing that the finer points of the matter aren't that important right now. I'd say there's sufficient evidence to show, that the drow didn't investigate this far. To me the question would be, what is more risky? To go on or to leave ourselves possibly open to an attack from behind=
 

Rashak breathes a sigh of relief as the ghost seems to be gone, at least for now. Truth to tell, he would have been a lot more rattled by the ghost if Merion weren't here. With Merion around, the undead were a bit less scary. Of course, Merion was a bit scary himself...

Dakkareth said:
I'd say there's sufficient evidence to show, that the drow didn't investigate this far. To me the question would be, what is more risky? To go on or to leave ourselves possibly open to an attack from behind=


"Let's investigate this tomb more. That apparition looked just like that statue. So I have a feeling the Lady was the main opposition here."

Assuming, of course, there isn't a bigger statue of someone else in the next room.
 


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