Class features after 1st level?

Atlatl Jones

Explorer
We know most of the class features that the classes get at first level, like the rogue's sneak attack & rogue tactics options, the paladin's marks and channel divinity, etc. We also know that paragon paths give additional class features. These are all separate from the powers that all classes get with the same progression.

I'm really curious whether classes gain any additional class features at higher levels, or additional uses of their 1st-level features. Or are new powers the only things all the classes get after 1st level?
 

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I'm not sure there are new class features after first level.

There are utility powers, though, which may take up some of the territory occupied by class features in 3e. And your Paragon Path grants you class features. And your Epic Destiny might grant class features.
 







Mr. Teapot said:
With the new multiclass rules, there's no reason for you not to get all your class features at first level.
Except for simplicity and flavor. There's also no reason to not get all your available powers at first level (ie. 4 encounter & 4 daily), but they're only doled out in a relatively slow progression. There may also be class abilities that don't suit the flavor of 1st level heroic-tier adventuring that could be fine at higher levels and higher tiers.
 

This photo of the Player's Handbook shows the ranger's class features as Fighting Style, Hunter's Quarry, and Prime Shot.

The pre-gen Ranger has Hunter's Quarry, and I think we can assume he has Fighting Style and it's effects are just altering other numbers on his sheet. That would seem to leave Prime Shot as an ability he'll get later. Though the Half-Elf Warlock starts with Prime Shot, which is confusing.
 

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