Fallen Seraph said:I always viewed the 8, that you get without adding any more points is the standard since this is where you can walk normally without tripping, be able to lift your own body weight, be able to lift simple things, etc.
Thus why I think the negative modifiers are silly, since that means for example, you can't even pull up your own body-weight. Which is something that wouldn't be so because of your race, ie: it would have to be a flaw the player decided to have.
Str 6 20 lb. or less 21-40 lb. 41-60 lb - Apply the 3/4 limit.. = 30-45lbs
That means that a Str 6 halfling could lift 130% of its own weight OVER ITS HEAD, as an average member of their race. And that is as encumberance, not a max-lift.
See my problem?
Str 4 is more accurate. <13 lb, 14-26 lb. 27-40 lb.
Er, sorry to pull more off topic. It was one of my pet peeves with Halflings.
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