Mr. Patient
Adventurer
Voss said:Oh, man. That phrase is like fingernails on a chalkboard.
'The PCs are special cuz we said so' is still one of the biggest stumbling blocks I have with 4e.
I don't know, I think that assumption might make it easier to build a coherent game world (I'm thinking of things like the rule that only those who have a special destiny or whatnot can be raised). It allows me to keep most of the world operating in a basically familiar and predictable fashion while letting the PCs do amazing things.
And to be fair, 3e PCs were already special relative to NPCs in a pretty important area: their equipment.