Kamikaze Midget said:Actually, it's nothing like saying any of that gobbledegook.
It's exactly like saying that in further reinforcing the idea that every 1st level PC is unique in actual capability, they're diminishing the ability for DMs to make PC's not unique in actual capability, which is going to annoy some players who like PC's who aren't obviously superhuman.
In other words, obviously true. PC's can't be both turd farmers and Gilgamesh at level 1. A game has to make a choice. D&D has, ostensibly, chosen "Gilgamesh," but people who prefer turd farmers have still made it work. If 4e makes it harder to be 1st level turd farmers, and easier to be Gilgamesh, they'll be adding another straw to these camels' backs.
I don't even really know what your post means, man, so I'll just stick with re-iterating my position.
Fundamentally, whether or not you're a "turd-farmer" in the sense that people are talking about here is relative to the world around you. If you start with exactly the same stats as a 4th-level NPC, but damage is boosted such that you're now somewhat likely to be dropped or killed in one hit, you're back to being a "turd-farmer" in at least some sense of the word (and, in fact, due to the scaling of 4E hp, you'll stay a turd-farmer for much longer).
You're right that it becomes a bit more difficult to do so, in the sense that you can't just roll up a first-level character, fight some first level monsters, and watch characters get killed in one hit, but nonzero work isn't the same as making it all that hard.