This is a commission for Robert Riissanen, who asked me to do this some months ago, and I just did it for him. Thanks for your patience, Robert, I hope this works.
Robert suggested posting this on the forums, and getting your input. The description follows the image. I suck royally at perspective, so -yah- it's off. Heh. Have a look, and let me know your thoughts. Thanks.
Oh... my biggest concern, is that the weapon seems nice and large, until you see it in the bottom drawing, where I have a man holding it. I'd think it would look heavier and larger. I may redraw the man, to accomodate the size. I'd like to hear from Robert too, if you're there.
Weapon Stats:
Handgun
The feared handguns of the Legions have been used to devastate both fiendish and mundane forces. It is a simple sturdy device, which is good as it can be used as a crude club if the opposition gets too close. The weapon is essentially a hand-held construct, thus it generates the force that propels the ammunition its loaded with.
Step 1 – Choose Propellant Size
Standard
Step 2 – Choose Bullet Caliber
Large caliber, gives the following base characteristics for the weapon:
Damage 1d12, Penetration 2, Recoil 5.
Step 3 – Choose Barrel Length
The Handgun is a short rifle.
This gives +2 to base damage, -1 to recoil and +1 to penetration.
This gives us the following statistics:
Damage 1d12+2, Range Increment 100’, Penetration 3, Recoil 4.
Step 4 – Choose Receiver
The Handgun is an individually loading weapon.
The statistics of the weapon are now:
Damage 1d12+2; Range Increment 100’; Penetration 3; Recoil 4; Rate of Fire: SF
Step 5 – Choose Feed
Breech-loaded
A breech-loaded weapon holds but one round of ammunition, and the ammunition is manually loaded into and extracted from an opening in the rear end of the weapon’s barrel. Loading a breech-loaded weapon is no more difficult that loading and drawing a bow, so a character can automatically reload with each attack.
Step 6 – Model Special Attributes
The weapon used heavy bolts as ammunition, add +1d6 of piercing damage.
The handgun can be used an improvised club. Use the statistics for a large club.
Final Statistics
These are the d20 statistics for the Handgun.
Weapon Type: Firearm – Large
Accuracy: +1 (+2 base, -1 due to high recoil)
Damage: 1d12+2 piercing, +1d6 extra due to projectile size (extra not increased on crit)
Critical: 18-20, x2
Range Increment: 100’
Penetration: 3 (optional)
Recoil: 4
Rate of Fire: SF
Ammunition: 1 (bolt)
Weight: 6 lb.
Robert suggested posting this on the forums, and getting your input. The description follows the image. I suck royally at perspective, so -yah- it's off. Heh. Have a look, and let me know your thoughts. Thanks.
Oh... my biggest concern, is that the weapon seems nice and large, until you see it in the bottom drawing, where I have a man holding it. I'd think it would look heavier and larger. I may redraw the man, to accomodate the size. I'd like to hear from Robert too, if you're there.
Weapon Stats:
Handgun
The feared handguns of the Legions have been used to devastate both fiendish and mundane forces. It is a simple sturdy device, which is good as it can be used as a crude club if the opposition gets too close. The weapon is essentially a hand-held construct, thus it generates the force that propels the ammunition its loaded with.
Step 1 – Choose Propellant Size
Standard
Step 2 – Choose Bullet Caliber
Large caliber, gives the following base characteristics for the weapon:
Damage 1d12, Penetration 2, Recoil 5.
Step 3 – Choose Barrel Length
The Handgun is a short rifle.
This gives +2 to base damage, -1 to recoil and +1 to penetration.
This gives us the following statistics:
Damage 1d12+2, Range Increment 100’, Penetration 3, Recoil 4.
Step 4 – Choose Receiver
The Handgun is an individually loading weapon.
The statistics of the weapon are now:
Damage 1d12+2; Range Increment 100’; Penetration 3; Recoil 4; Rate of Fire: SF
Step 5 – Choose Feed
Breech-loaded
A breech-loaded weapon holds but one round of ammunition, and the ammunition is manually loaded into and extracted from an opening in the rear end of the weapon’s barrel. Loading a breech-loaded weapon is no more difficult that loading and drawing a bow, so a character can automatically reload with each attack.
Step 6 – Model Special Attributes
The weapon used heavy bolts as ammunition, add +1d6 of piercing damage.
The handgun can be used an improvised club. Use the statistics for a large club.
Final Statistics
These are the d20 statistics for the Handgun.
Weapon Type: Firearm – Large
Accuracy: +1 (+2 base, -1 due to high recoil)
Damage: 1d12+2 piercing, +1d6 extra due to projectile size (extra not increased on crit)
Critical: 18-20, x2
Range Increment: 100’
Penetration: 3 (optional)
Recoil: 4
Rate of Fire: SF
Ammunition: 1 (bolt)
Weight: 6 lb.
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