Col_Pladoh
Gary Gygax
Howdy Henry,Henry said:Mythusmage, that's WAAAAY more semantics than I like in my games.Will you agree then that RPGs are a "story-creation" method? Story-creation, story-telling, whatever you call it, lead to a story. For most purposes there's little need to separate it out this much. It's kind of like the flak over Mary Shelly's man-made human being called "Frankenstein" and not "Adam" or "Frankenstein's Monster."
As I agree completely with Mythusmage's take on this matter, and he is spot on, all I can say to your query addressed to him is this: the aim of the RPG is not to eventually create a story. Any story that evolves during or after play is a bonus that is developed by the participants who enjoyed playing a game.
Cheers,
Gary