[CLOSED] Pathfinder: Vampires of Waterdeep OOC Thread

Just as an innocent question

Does anyone have a link to an excel chargen for pathfinder?

I am trying to make sure all my details add up.....
 

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Whats a chargen? Is that short for character generator? The pathfinder site won't even let me download a copy of the beta, but I do have a .pdf of the character sheet if you'd like that.
 

Whats a chargen? Is that short for character generator? The pathfinder site won't even let me download a copy of the beta, but I do have a .pdf of the character sheet if you'd like that.

Character Generator.

I am looking for something that auto calculates, 35+ degree weather combined with 80%+ humidity is turning my brain into mush :blush:

Other than that here we go:

[sblock=Vandaros]

[FONT=&quot] [/FONT]
[FONT=&quot]Name: Vandaros Evenstar Age: 23[/FONT]
[FONT=&quot]Class/Level: Evil Paladin 5, Sorceror 5 Gender: Male[/FONT]
[FONT=&quot]Region: Waterdeep[/FONT]
[FONT=&quot]Race: Human, Illuskan, Vampire Height: 5'6[/FONT]
[FONT=&quot]Alignment: Lawful Evil Weight: 160[/FONT]
[FONT=&quot]Deity: Shar Speed: 20[/FONT]
[FONT=&quot]Hair: Black Eyes: Green[/FONT]
[FONT=&quot]Size: Medium Skin: Pale[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Ability Score Mod AC Total 27 Flat Attack[/FONT]
[FONT=&quot]Strength 18 +4 Base 10 Foot Bonus [/FONT]
[FONT=&quot]Dexterity 20 +5 Natural 08 22 +2[/FONT]
[FONT=&quot]Constitution -- -- Size -- [/FONT]
[FONT=&quot]Intelligence 16 +3 Deflection -- Touch Grapple[/FONT]
[FONT=&quot]Wisdom 14 +2 Dexterity 05 16 Total +9[/FONT]
[FONT=&quot]Charisma 22 +6 Armor 02 BAB +5[/FONT]
[FONT=&quot] Shield -- STR +4[/FONT]
[FONT=&quot]Hit Points Current Total Magic 02 Size --[/FONT]
[FONT=&quot]Race + Class 68 68 Misc. Mod. 00 Misc. --[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Saving Throws Non-Standard Attacks [/FONT]
[FONT=&quot] Fort Ref Will Unarmed[/FONT]
[FONT=&quot]Total +10 +14 +12 Hit Bonus +6 [/FONT]
[FONT=&quot]Base Save +4 +1 +4 Damage 1d6+Energy Drain[/FONT]
[FONT=&quot]Ability --- +5 +2 Critical x2[/FONT]
[FONT=&quot]Class +6 +6 +6 Range Melee[/FONT]
[FONT=&quot]Feat --- +2 --- Type B[/FONT]
[FONT=&quot]Conditional --- --- --- Notes Non-Lethal[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Initiative +8 Damage Reduction 10/Silver and Magic[/FONT]
[FONT=&quot]Dex +4 Fast Healing 5[/FONT]
[FONT=&quot]Misc +4 Resistance; Cold/Electricity 10[/FONT]
[FONT=&quot] Turn Resistance +8[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] Attack[/FONT]
[FONT=&quot]Attack Bonus Damage Critical Range Type Weight Notes[/FONT]
[FONT=&quot]Longsword +9 1d8+4 19-20/x2 xxx S lbs. +2 Attack +2d6 Damage vs Humans[/FONT]
[FONT=&quot]Shortsword +9 1d6+2 19-20/x2 xxx S lbs. Store 1 Spell[/FONT]
[FONT=&quot]Dagger +10 1d4+1 19-20/x2 10 P lbs. 5 Charges Per Day;1 [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Charge +3 Att/Dam; 3 Charge +3 Seeking; 5 Charge +3 Seeking Bane[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] Key Skill Ability Ranks Misc. Magic[/FONT]
[FONT=&quot]Skills Ability Modifier Modifier Class Skill Modifier Modifier [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Notes[/FONT]
[FONT=&quot]Acrobatics DEX +5 +5 Xx/Y xxx xxx 1[/FONT]
[FONT=&quot]Appraise INT +3 +3 Xx/Y xxx xxx [/FONT]
[FONT=&quot]Bluff CHA +18 +4 3/Y +11 xxx [/FONT]
[FONT=&quot]Climb STR +4 +4 xx/Y xxx xxx 1[/FONT]
[FONT=&quot]Craft INT --- --- ---- --- --- [/FONT]
[FONT=&quot] - - +3 +3 xx/Y xxx xxx [/FONT]
[FONT=&quot]Diplomacy CHA +11 +6 2/Y +3 xxx [/FONT]
[FONT=&quot]Disguise CHA +6 +6 xx/Y xxx xxx 1[/FONT]
[FONT=&quot]Escape Artist DEX +5 +5 Xx/Y xxx xxx 1[/FONT]
[FONT=&quot]Heal WIS +2 +2 Xx/N xxx xxx [/FONT]
[FONT=&quot]Intimidate CHA +6 +6 xx/Y xxx xxx [/FONT]
[FONT=&quot]Knowledge INT --- --- ---- --- --- [/FONT]
[FONT=&quot] - Nobility & Royalty - +8 +2 2/Y +3 xxx [/FONT]
[FONT=&quot] - Religion - +9 +3 3/Y +3 xxx [/FONT]
[FONT=&quot]Perception WIS +12 +2 xx/Y +10 xxx [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Ride DEX +5 +5 xx/N xxx xxx [/FONT]
[FONT=&quot]Sense Motive WIS +17 +2 2/Y +13 xxx [/FONT]
[FONT=&quot]Spellcraft INT +9 +3 3/Y +3 xxx 1[/FONT]
[FONT=&quot]Stealth DEX +13 +5 xx/Y +8 xxx 1[/FONT]
[FONT=&quot]Survival WIS +2 +2 xx/N xxx xxx [/FONT]
[FONT=&quot]Swim STR +4 +4 xx/Y xxx xxx 2[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]1. Armor Check Penalty [/FONT]
[FONT=&quot]2. Double Armor Check Penalty [/FONT]
[FONT=&quot]-----------------------------------------------------------------------------[/FONT]
[FONT=&quot]Languages (Read/Write, Speak)[/FONT]
[FONT=&quot]Common[/FONT]
[FONT=&quot]Illuskan[/FONT]
[FONT=&quot]Elven[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Feats[/FONT]
[FONT=&quot]AlertnessVampire +2 Perception and Sense Motive[/FONT]
[FONT=&quot]Combat ReflexesVampire Additional AOO[/FONT]
[FONT=&quot]DodgeVampire +1 Dodge bonus to AC[/FONT]
[FONT=&quot]Improved InitiativeVampire +4 on initiative[/FONT]
[FONT=&quot]Lightning ReflexesVampire +2 Reflex Saves[/FONT]
[FONT=&quot]Twin Sword Style Human, Players Guide to Faerun 46, +2 Shield Bonus vs 1 enemy when wielding 2 swords. [/FONT]
[FONT=&quot]Two Weapon FightingLevel 1 Reduce Penalties for fighting with two weapons[/FONT]
[FONT=&quot]Shadow Weave Magic Level 3 Players Guide to Faerun 43.[/FONT]
[FONT=&quot]Echew Materials Bonus Sorcerer 1[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Class Traits:[/FONT]
[FONT=&quot]Paladin (Evil)[/FONT]
[FONT=&quot]Aura of Evil[/FONT]
[FONT=&quot]Detect Good, At Will[/FONT]
[FONT=&quot]Smite Good, 2/Day 6 to attack, +5 To Damage[/FONT]
[FONT=&quot]Divine Grace +6 To All saves[/FONT]
[FONT=&quot]Lay on Hands, Heal undead 30 hp/day[/FONT]
[FONT=&quot]Divine Bond, Weapon (add a +1 enchantment or equivalent for 5 minutes)[/FONT]
[FONT=&quot]Divine Health….[/FONT]
[FONT=&quot]Channel Negative Energy 7/Day 2d6, 30foot burst[/FONT]
[FONT=&quot]Spells[/FONT]
[FONT=&quot]Lv 1, 3/Day[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Sorcerer[/FONT]
[FONT=&quot]Cantrips, At will[/FONT]
[FONT=&quot]Known (6)[/FONT]
[FONT=&quot]GhostSound, Bleed, Arcane Mark, Prestidigitation, Touch of Fatigue, Read Magic[/FONT]
[FONT=&quot]Lv 1, 8/Day[/FONT]
[FONT=&quot]Known (4)[/FONT]
[FONT=&quot]Chill Touch, Ray of Enfeeblement, Disguise Self, Unseen Servant[/FONT]
[FONT=&quot]Lv 2, 5/Day[/FONT]
[FONT=&quot]Known (2)[/FONT]
[FONT=&quot]Spectral Hand, Blur[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Bloodline: Arcane[/FONT]
[FONT=&quot]SKill: (Knowledge Religion)[/FONT]
[FONT=&quot]Arcane Bond: Short Sword[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Template Traits[/FONT]
[FONT=&quot]Undead Blood Drain[/FONT]
[FONT=&quot]Bonus Feats Children of the Night[/FONT]
[FONT=&quot]Ability Increase Dominate[/FONT]
[FONT=&quot]Natural Armor Increase Create Spawn [/FONT]
[FONT=&quot]Slam Attack Energy Drain[/FONT]
[FONT=&quot]Alternate Form Damage Reduction[/FONT]
[FONT=&quot]Fast Healing Gaseous Form[/FONT]
[FONT=&quot]Cold/Electricity Resistance Spider Climb[/FONT]
[FONT=&quot]Turn Resistance[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Equipment Cost Weight Reference/Pg. #[/FONT]
[FONT=&quot]Longsword +1 Human Bane 8315 4 lb [/FONT]
[FONT=&quot]Shortsword +1 Spell Storing 8310 2 lb [/FONT]
[FONT=&quot]Ring of Mind Shielding 8000 - lb [/FONT]
[FONT=&quot]Ring of Prtection +2 8000 - lb [/FONT]
[FONT=&quot]Rod of Metamagic, Silence,les 3000 3 lb [/FONT]
[FONT=&quot]Bracers of Armour +2 4000 1 lb [/FONT]
[FONT=&quot]Disc of Secrets 200 - lb Cormyr 154[/FONT]
[FONT=&quot]Fiery Tunic 5000 2 MIC 99[/FONT]
[FONT=&quot]Amulet of Natural Armour +2 8000 - lb [/FONT]
[FONT=&quot]Gauntlet of Infinite Blades 6500 1 MIC 101[/FONT]
[FONT=&quot]Boots of Swift Passage 5000 1 lb MIC 78[/FONT]
[FONT=&quot]Eternal Wand Shield 820 - lb MIC 159[/FONT]
[FONT=&quot]Nobles Outfit 75 10 lb[/FONT]
[FONT=&quot]Signet Ring 5 - lb[/FONT]
[FONT=&quot]Variety of Jewelry, headpieces[/FONT]
[FONT=&quot]rings, earrings, necklaces 200 2 lb[/FONT]
[FONT=&quot]Belt Pouch * 2 2 1 lb[/FONT]
[FONT=&quot]Spell component pouch 5 2 lb[/FONT]
[FONT=&quot]Encumbrance 31 lbs, Light.[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Light: 00-135 lbs.[/FONT]
[FONT=&quot]Medium: 136-270 lbs.[/FONT]
[FONT=&quot]Heavy: 271-405 lbs.[/FONT]
[FONT=&quot]Push/Drag: 2025 lbs,[/FONT]
[FONT=&quot]Lift: 405/810 lbs.[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]Platinum: 50 [/FONT]
[FONT=&quot]Gold: 68[/FONT]
[FONT=&quot]Silver: xxxxx[/FONT]
[FONT=&quot]Copper: xxxxx [/FONT]


[/sblock]

I will recheck everything tomorrow myself.....
 

You might want to take the Dimension stride boots like I took instead of those Boots of Swift Passage. They let you TP 20ft the same 5 times a day, but also allow you to TP farther at 1 time if needed, and give +2 to jump for only 2k. save yourself the 3k for another item.
 

I will post my updated sheet Sunday evening for final ok.
Thats fine. I'd appreciate it if you could fromat your sheet to make sense rather it it be a jumbled mess of info. I don't care how you do it at this point, it just needs to be soothing on the eyes.

01. Is it ok for me to buy the battle rattle? Activated as part of bardic music gives +1 to inspire courage. usable once per combat. 3000g
(DR331 pg. 88)

02. Would it be ok to have a minorly inteligent item? (just the bare minimum, 1 lesser power no speech even.) +3700g
01. I need to know the name of the book the Battle Rattle comes from. DR331 is a little to obscure for me to figure out. If it is from the Dalelands adventure book (Scouring of the Weave?) you'll need to provide me with a scan of the info do that I can approve it.

02. If you absolutely want to have an item that is 'awakened' the only way I'll allow it is with Monte Cook's Eldritch Might rules. If you don't have access to them right now, then I'm gonna say no. Its too much to get into and lots of decription/info to understand and I'm not receptive at this point to lend a hand in creating said item.
 


Dr331 means Dragon magazine edition 331. I found it at crystalkeep.com.
http://crystalkeep.com/d20/rules/DnD3.5Index-MagicItems-Personal-byLocation.pdf on page 43 of the pdf.

As far as the intelligent item goes, by making it just barely sentient leaves out most of the confusing aspects from the DMG.

There isn't an NPC personallity that you have to speak for, as it can't speak.

No ego contests or conflicting goals, as it only has an an ego of 5.

The same alignment as Rangta makes it even more simple, as a new insturment of my deity.
 
Last edited:

Just spitballing a few ideas off the top of my head:

The Misty Alcove

The Shadowy Dawn

The Darkest Star

The Onyx Dream

If the tavern is near the water:

The Stormy Refuge

The Sultry Dusk
 

Dr331 means Dragon magazine edition 331. I found it at crystalkeep.com.
http://crystalkeep.com/d20/rules/DnD3.5Index-MagicItems-Personal-byLocation.pdf on page 43 of the pdf.
Its okay, just remember it only affects allies within 30 feet.

As far as the intelligent item goes, by making it just barely sentient leaves out most of the confusing aspects from the DMG.

There isn't an NPC personallity that you have to speak for, as it can't speak.

No ego contests or conflicting goals, as it only has an an ego of 5.

The same alignment as Rangta makes it even more simple, as a new insturment of my deity.
If you really want it go for it. There is absolutely no chance for the item to improve though as I don't want the headache of that in game.

YOU are in charge of roleplaying the item. Every once in a blue moon I may exert control, but otherwise, its your baby. You'll have the responsibility of roleplaying the item and your character.
 

Its okay, just remember it only affects allies within 30 feet.

Thats fine :lol: Rangta is built as both a face and a beater, but I think that range is for people that don't have the bardic music ability.

If you really want it go for it. There is absolutely no chance for the item to improve though as I don't want the headache of that in game.

That what I'm talkin about, minimum hastle while still being intelligent :cool:

YOU are in charge of roleplaying the item. Every once in a blue moon I may exert control, but otherwise, its your baby. You'll have the responsibility of roleplaying the item and your character.

Thats why I made it as low as possible. So you wouldn't have to worry about it. I know thats why most DMs just dismiss intellegent items out of hand, so they don't get roped into the headache of another NPC.
 

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