CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

Two axe stares with wonder as Verdis begins walking up a wall. His wonderment turns to alarm when the creatures attack. He takes a step towards Marco and readies an action to slice down any creature that comes in range.

OOC: Try to guard the healer, at least some.
 

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Dara

Her reactions barely beaten by the quick attackers, Dara takes a moment to reassess the situation, waiting for an opportunity to strike back.


OOC: Delay to start of next round.
 

Marco jumps at the sudden cacophony of leathery wings as the creatures descend. Raising his crossbow, he tries to take sight on one of the creatures and fires, even as he eyes try and track one long enough to get a good look.

[sblock=ooc]Try and find one out of melee and fire.

Attack +4, 1d8 damage


Knowledge(Arcana) +10
Knowledge(Dungeoneering) +10
Knowledge(Nature) +10
Knowledge(Religion) +12
Knowledge(The Planes) +10

to ID the critters. . .[/sblock]
 

[sblock=hafrogman]

Marco easily identifies these creatures as Stirges...deadly little bloodsuckers that usually inhabit marshes and forests. The archivist knows that they will attempt to grasp hold of their prey and then drain their target's blood. This leaves their foe in a weekend state, and a group of stirges can easily drain several man-sized victims.

[/sblock]
 

"Hmm, not quite what I had in mind," says Coraine wryly. Then his smile turns sour as the creatures swoop on Verdis.

Dropping his axe and shield, he unslings his bow and fires at one of the beasts still at a distance from the warlock.

[sblock=OOC]Longbow +4, 1d8, x3[/sblock]
 

Combat round 1

With a startled curse the warlock looses an Eldritch Blast at one of the decending creatures. One of the things disappears in a puff of blood as the energy strikes it.

Ragnok quickly switches Norryjar to his offhand as he draws and hammer from his bandoleer and hurls it into the air. The hammer strikes another of teh creatures hard, showing gore down over the floor.

Two axe stares with wonder as Verdis begins walking up a wall. His wonderment turns to alarm when the creatures attack. He takes a step towards Marco and readies an action to slice down any creature that comes in range. He strikes one as it comes in range, splattering it across his body as the axe cuts completely through it, but a second creature grasps hold of his arm and pokes him with its mesquito like projection.

The bat-like swarm descends, striking out at multiple targets as the individual creatures break formation. You all find yourselves with at least one of the creatures attached to you...Coraine, Dara and Verdis each find themselves with two clinging to their bodies. Another flaps about seeking another target, having missed clutching on to Verdis.

Her reactions barely beaten by the quick attackers, Dara takes a moment to reassess the situation, waiting for an opportunity to strike back. Two of the critters cling to her, ready to penetrate her flesh with their sharp "beaks."

"Hmm, not quite what I had in mind," says Coraine wryly. Then his smile turns sour as the creatures swoop on Verdis. He begins to drop his axe and shield, but stops when two of the beasts clutch on to him, instead striking at one with his axe. Although hard to aim a creature so close, the paladin manages quite well, chopping the thing into pieces. Coraine tries to get the second beastie too, but almost drops his axe as he tries to pry the thing off of him.

Otto pokes his rapier at the creature attached to his body, but barely manages to hurt the thing at all.

Marco jumps at the sudden cacophony of leathery wings as the creatures descend. As one of the creatures grasps hold of him, he jolts his crossbow, and the missile flies off into darkness.




The creatures all used the charge action to fly down and attack.

Initiative
Verdis 20 - attack 21 (success), damage 8
Ragnok 19 - attack 16 (success), damage 8
Two Axe 18 -readied action: attack 19 (success), damage 10
Bat-like critters 17
-3 vrs Verdis - touch attack 21 (success), touch attack 15 (success), touch attack 11 (failure)
-1 vrs Ragnok - touch attack 11 (success)
-2 vrs Coraine - touch attack 18 (success), touch attack 19 (success)
-1 vrs Two Axe - touch attack 14 (success)
-1 vrs Otto - touch attack 22 (success)
-2 vrs Dara - touch attack 16 (success), touch attack 14 (success)
-1 vrs Marco - touch attack 12 (success)
Dara 16 - delay until beginning of next round
Coraine 13 - attack "20" (threat), confirm 16 (critical), damage 22; attack "1" (failure)
Otto 12 - attack 12 (success), damage 1
Marco 12 - attack 8 (failure)


PC Status
Ragnok 31/32, 1 attached critter
Two Axe 25/28, 1 attached critter
Otto 13/17, 1 attached critter
Verdis 16/17, 2 attached critters
Dara 24/24, 2 attached critters
Coraine 22/28, 1 attached critters
Marco 14/14, 1 attached critter


[sblock=Opponent Status - Players no look!]
S1 - dead
S2 - dead
S3 - dead
S4
S5
S6
S7
S8 - dead
S9
S10
S11
S12
S13
S14
[/sblock]

Teaches you to investigate strange noises. :D

 
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[sblock=OOC]I assume there's no benefit in switching to a dagger, so he'll just swing again with the axe - might as well make the most of the Charge penalty to AC.

Attack +8, 1d8+4, x3.

Actually, I've just noticed on my character sheet that Coraine has Cleave, so he would have been able to take a swing at the other stirge last round. If he managed to deal with both of them, he'll assist Dara (who's the only other party member within reach with multiple attackers).[/sblock]
Having dealt with one of the pesky creatures, Coraine twists around to deal with the other in like manner.
 

Thanks for the catch on cleave, Boddynock. Of course, after your natural 20 to attack I guess it is only appropriate that a natural 1 came up for the cleave!
 


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