CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)


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Ragnok moves about the scene of the battle, slaying any of the bugbears that are still breathing, and gathering any items of value that he can. Finishing the bugbears, he moves back down the corridor to give the defeated gnolls the same treatment. All remains eerily quiet as he goes about his tasks. Ragnok collects a hefty amount of coins from the fallen opponents, as well as some gemstones and pieces of jewelry.

As the dwarf goes about stripping the valuables from your foes, Coraine inspects the bodies, looking for some clue as to the bugbear’s roles within the moathouse. The paladin quickly notes that while the bugbears and gnolls are dressed in black, as were the bandits above, their clothing bears one distinguishing mark: A golden eye, wreathed in flames, is embroidered upon their surcoats.

It also dawns on you the Rodigan, who went to investigate the southern passage before your battle started, has not come back.



Experience earned:
Encounter 3 - Gnolls: 150
Encounter 4 - Bugbears: 450

Loot
Pp: 26
Gp: 157
Sp: 172
Cp: 84
Ivory & Platinum banded warhorn
Gold chain necklace (worn as bracelet by the largest bugbear)
Gold and topaz ring
3 andalusite gems
2 blue tourmaline gems

Experience and loot updated to the Rogue’s Gallery thread: http://www.enworld.org/showthread.php?p=2826756#post2826756
 

Verdis Human Warlock

Verdis tears himself away from the posible treasure to announce, "I think we should check that south passage, Rodigan never emerged." He takes a moment to reload his crossbow and starts toward the south passage.
 

Kine winces slightly as he turns to join Verdis. He runs a hand gently over his wound and wonders when he will have a chance to rest again. Perhaps it is his injuries, perhaps it is just the oppressive darkness, but the music seems muted down here. He is uncomfortable and agitated. But he does seem more lucid than usual.

"You are right. . . we should go check on him, but we must be cautious."
 



Dara

“Nice blow, Ragnok. And if you had not just charged forward, we actually could have helped you with them,” Dara remarks, only a hint of scolding in her voice. “Anyways, this went well for now, but more reinforcements will surely come. We should go and see what happened with Rodigan.”

Saying that, Dara turns and gets moving.
 

At the remark, Ragnok blesses the bugbear blood for covering his blushing.

"Coraine's strikes, da rain o' conjured fires an' projectiles let me tell da tale o' jumpin' into a corridor full o' buggers..." He says, but repentinely adds "...o' course, they'd never stand a chance before some good dwarven steel..."

No use, any path is as god as any other for taking me to... Damn! Damn! Moradin's Beard tangled!

After a few steps, all of a sudden, Ragnok violently punches the stone wall, just to then clutch his fist with his other hand and slowly shake his head. "Let us try tae get a prisioner... next time"

Should have questioned one of them about my brother
 
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Verdis Human Warlock

Seeing Ragnok's attack on the wall and hearing his words Verdis chimes in, "Do not trouble yourself good Ragnok, as Dara said, there will be plenty more of the 'buggers' in this hole. Besides, a leader would make a better prisoner than the rabble anyway."
 

Your group quickly returns back to the fork in the passages, and you head down the southern corridor, hoping to find trace of Rodigan. All is quiet as you proceed, and in a few moments you find yourselves in a room nearly identical to the one that you fought the bugbears in. Three doors are set in short passages before you, and to your right a torch burns dimly in a cresset near a hallway leading to the west.



MAP:


OOC: I forgot to add the doors to this map, so you'll have to use your imaginations! :)
 

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