CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

Two axe will continue into the Northern part with Ragnok, avoiding the stairs if possible. He's reluctant to speak, feeling that the group is not alone.
 

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You proceed past the great pit, toward the northerly reaches of the great temple. Two Axe walks wide around the grand staircase, though Marco tarries to examine them more closely. The stone of the great stairs is a dull gray, but flecks of color (blue, red, green, white and black) dot the surface of each broad step.

A stone railing is just north of the stairway, its supports of white, brown and green stone alternating from wall toward stairway; the upper portion is cinnebar. The floor beyond the railing is paved with three-foot squares of polished red granite. The columns here are square, of some yellowish stone, carved in bas-relief and painted to show scenes of fire and suffering with demonic creatures leering on.

Updated the map to fix the stairs.
 
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Moving on, past the stairway, you see a huge bronze vessel chased with copper, standing on six legs that hold it more than a foot off the floor. The basin-like pot is eight feet in diameter, its bottom filled with old charcoal, blackened bits of bone, and other unidentifiable lumps. A piece of chain still hangs over this "altar," and others must have also once hung here. Their bronze links broken, they now lie scattered across the granite floor. The altar's rim is dented and cut, as if struck by many hard blows.

Beyond this, four steps lead up to a raised dias. The floor, steps and walls here are of black basalt, polished and gleaming in the dim light. Upon the dias sits a great throne of purplish basalt, carved with grinning skulls and leering demons. Above the throne the following words are chiseled into the curving wall:

THE POWER OF ELEMENTAL DEATH
BRINGS MORTALS LOW
BUT RAISES THE NAMELESS ONE
HIGH

The flags upon which the throne sets are ten foot squares of granite, set in a mosaic pattern of green, red, white and brown.
 

Verdis

Talking to no one in particular Verdis says, "It looks as if someone tried to destroy the alter, I wonder why the whole place wasn't raised?" He shudders involuntarily. "Where do we go now?"
 

Ragnok eyes the battered altar at Verdis' words. "Perhaps they had not the strength to raise this place. Mark me words, this place is protected by demons or worse."
 

"It does appear that there are several doors." says Two Axe. "Let's try this one." He points at the door on the NorthEast end of the temple. (Just west of the yellow circle.)
 

Dara

“I'll guard the staircase, so we won't have anyone coming from below in our backs,” Dara says, and takes up a position around the staircase, where she can't be seen from below, but can see when someone comes upstairs.
 

Two Axe and Ragnok approach the door, noting that it was once finely carved, though most of these vile, obscene carvings have been hacked and chopped away. The room opens into what must have been a vestry, nearly 30' wide and 60' long. It must have once been the scene of great debauchery, for the remains of plush couches, tables and padded chairs are strewn about. Chuncks of charcoal and the remains of broken barrels lie scattered about. A stack of resinous faggots near the door seem to be the only things not broken or in disarray. Amidst the litter are several skeletons, probably human. One wears the tattered remains of a scarlet robe.
 

"There's probably nothing in here with keeping. Perhaps someone could check for magic, though."

Two axe then moves to the next door, to the small room in the central West wall. He asks Otto to see if he can get in safely.
 

Marco vaguely shakes his head in response to Two Axe's request. But he pokes at the robe to see if it bears any identifying marks. One of the cultists? More recent?

[sblock=ooc]Knowledge Religion +12
Heal +12 :D
[/sblock]
 

Into the Woods

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