• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

After loading up the loot you have found, you make your way back to the prisoners to return their clothing.

What's next for our intrepid heroes?
 

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Kurt tosses his own heavy shield to one of the 'prisoners'. He speaks as he uses a cloth to polish some of the grime off the newly-acquired round shield. "I say we go get some. We smashed those ghouls good and I'm up for some more."
 


"Hmm, well, I must say, that experience with the ghouls was not entirely pleasant," Otto remarks. "I'd rather avoid a repeat of that event if at all possible."
 



Legildur said:
Didn't two flee as a result of the turning? He was saying to follow those two and see what happened.

Yes, but those are the two that your sacred purification blasted in the northernmost room.
 

OOC: Oh, my mistake, nice shooting! In that case where shall we go? I vote we explore a little more. As much as I'd like to go level up, we really can't justify stopping now.

"I guess maybe that was all the ghouls now that I think about it. What direction should we explore next?"
 
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Kurt strokes his goattee as he ponders the question raised by Verdis. Shrugging his shoulders in indifference, he replies "I don't know this place at all. But I'll happily follow your lead and provide what aid I can."
 

Ragnok hands out throwing hammers to the prisoners. "They're fer throwin'," he grunts, "But they'll crack a skull just as good in yer hand." Seeing as how the dwarf prefers to wield his axe two-handed, he gives his shield to the prisoners as well. "If we be showin' ye the exit, do ye think ye can make yer way back to safety?"
 

Into the Woods

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