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CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

I've been assuming you've been using your own light source. The ghoul area was completely unlit. Speaking of which, it is probably time to ignite a new sunrod. :)


Coraine leads the way boldly forward, followed by Ragnok. The others fall in behind. As the brave paladin nears the door at the corridor's end, he cries out in surprise as the floor falls away beneath his feet. Coraine lunges, but fails to escape the trap (Reflex Save 13), slamming into the stone floor some twenty feet below.


Coraine takes 9 damage, bringing him to 27 of 36 hit points.
 

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"Ow!"

Coraine drags himself to his feet and quickly checks the pit to make sure there are no nasty surprises - "No other nasty surprises," he corrects himself wryly - waiting for him. Then he calls out to the others, "Does anybody have a rope?"
 

Kurt's heart drops as he sees Coraine first lose his balance and then fall. Rushing forward, he sees the young paladin hurt but apparently in one piece. He assists with holding the rope to help Coraine exit the pit.
 

Verdis

The warlock curses as his light source suddenly fades. "Drat, these things always seem to burn out at the worst possible times." He digs blindly in his pack for a while, cursing under his breath until he finally comes up with another rod. Lighting up, he tosses the old rod and mounts the new on on his crossbow.
 

In the light of Verdis' newly lit sunrod, Ragnok curses Coraine's ill-luck at falling into a pit while Dara sheaths her falchion and begins unwinding a rope from her bag. She hands the rope forward to Kurt and Ragnok, who are just about to begin lowering it when the door across the pit is suddenly jerked open, and a barrage of spears and crossbow bolts come flying out of the chamber beyond.

A crossbow bolt cuts deep into the Kurt's thigh with a fleshy "smack", while a well thrown spear pierces Ragnok's plate armor and lodges deeply in the dwarf's shoulder.



SURPRISE ROUND FOR THE ENEMIES! (You all failed your listen checks, I'm afraid)

Crossbow vrs Kurt "19" (threat), confirm 13 (failure), damage 8
Crossbow vrs Ragnok 11 (failure)
Crossbow vrs Ragnok 19 (failure)
Spear vrs Kurt 10 (failure)
Spear vrs Ragnok 12 (failure)
Spear vrs Ragnok 22 (success), damage 7


PC Status
Kurt 16/24
Ragnok 25/32
 

Combat, round 1 - COMPLETE

Beyond the pit are a knot of men; three of them kneel, hastily reloading their crossbows, while the three standing behind these ready their second spears for hurling. The last of the seven men, the closest and probably the one that opened the door, bangs his longsword against his shield and waits.

One fast acting temple guard manages to reload and fire off another bolt before any of you can react to the surprise; again, luck is with the man, and his bolt slashes into the dwarf's abdomen.

“Ok, I'll go first. Protect me, if you can,” Dara says with a nod to Kurt, then she casts her own protective magic. Her own and Kurt's spells completed, she easily jumps over the pit with her bolstered strength.

Kurt deflects another thrown spear with his shield, even as he intones the words to a spell that will boost Dara's strength. His spell now affecting the warrior woman, the cleric lies down to make a more difficult target for the enemies.

"Did we set off an alarm when the pit was triggered?" Verdis curses and raises his crossbow for a shot at the rapid firing crossbowman. The well placed bolt strikes the temple guard full in the face, and the man collapses to the ground. He still moves, but appears out of the fight.

Otto throws a dagger. It misses.

Two more of the guards hurl their second spears. Both of the weapons fail to injure their intended targets.

Coraine curses from the bottom of the pit and wishes that he could fly.

The temple guard with the longsword waits anxiously for someone to clear the pit.

Ragnok charges forward, rushing across the small ledge to the right of the pit. He nearly loses his balance midway through, but throws his weight forward and stumbles into the room beyond. The guard with the sword slashes at the dwarf, but the blade skitters off of Ragnok's armor. The dwarf returns the blow with a strike from Norryjar, but scores only a relatively minor hit.

One of the nearby guards drops his bow and draws his sword, attacking the dwarf, as another targets him with a crossbow. Somehow Ragnok avoids both attacks, growling in anger at the temple guards.



The pit is about eight feet square, leaving a ledge some foot wide along the walls...of course, crossing too quickly could drop any of you into the pit to join Coraine. Or you could attempt to jump it...

INITIATIVE COUNT
Temple Guard 4 22: Crossbow vrs Ragnok 23 (success), damage 4
Dara 21: delay to IC16
Temple Guard 5 19: Spear vrs Kurt 16 (fail)
Kurt 16: cast Bull's Strength on Dara; lie down
Dara 16: , cast shield for +4 AC, jump check 22 (success)
Verdis 16: attack vrs TG1 22 (success), damage 10
Otto 14: attack vrs TG2 12 (failure)
Temple Guard 7 13: Spear vrs Kurt 6 (failure)
Temple Guard 6 12: Spear vrs Ragnok 17 (failure)
Coraine 11: -
Temple Guard 1 9: Ready attack; longsword vrs Ragnok 17
Ragnok 7: move, balance check 10 (success), attack vrs TG1 27 (success), damage 7
Temple Guard 2 3: drops crossbow, draws sword, sword vrs Ragnok 10 (failure)
Temple Guard 3 3: crossbow vrs Ragnok 7 (failure)


PC Status
Kurt 16/24
Ragnok 21/32
Dara 24/24, shield (AC21) for 20 rounds, +4 STR for 20 rounds


[sblock=Opponent Status - Players no look]
TG1 17/24
TG4 0/10

[/sblock]
 
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If Dara or Ragnok indicates a willingness to jump or skirt the pit, then Kurt will casts Bull's Strength or Protection from Evil (recipient's choice) on Dara the first of them to say so (in the initiative order).

Otherwise he will cast Spiritual Weapon, targeting a spearman.

In either case,
he will then lay down (prone) to create a more difficult target for the incoming missiles (+4 AC).
 
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Dara

“Ok, I'll go first. Protect me, if you can,” Dara says with a nod to Kurt, then she casts her own protective magic and waits to jump over the pit, hoping that her fleet feet will carry her far enough.


OOC: Casting Shield (no ASF) and then readies to jump over the pit after receiving Kurt's protection, moving to AA58 to have the wall in her back.
 

Verdis

"Did we set off an alarm when the pit was triggered?" He curses and raises his crossbow for a shot at the rapid firing crossbowman.

OOC: +6 Heavy Crossbow 1d10 19-20/x2 120'r p (+1 to hit and damage within 30')
 


Into the Woods

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