CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)

Moving down the diagnal corridor, you find yourselves in a twenty foot wide hallway, running to the east and disappearing into darkness at the limits of your light. The entire corridor is covered with bones. Skeletons of humans and humanoids are mixed into a terrible jumble; many loose bones and skulls appear to be well gnawed. The complete skeletons still wear the remains of battered armor and dented helms, and sprawl over rent shields and broken weapons. It is obvious that a great melee happened here at some point in the past; the remains of a hundred, two hundred or perhaps more all seem to have met their death in this place.

At the edges of your sight, it looks as through another hall or alcove breaks away from the passages south wall.

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Kurt scratches at his short beard as his eyes take in the scene before him. "This must be part of the great battle," he says quietly to no one in particular. "I wonder if any interesting bits have been left behind," he muses.
 

Trevor Champlaign

"So.... I assume from those words that your group has not explored this area yet. I must admit that I am none to keen on picking through the aftermath of what was, evidently a monumental struggle. That seems to dishonor these dead who gave their lives for some cause or another. Not to mention the fact that it just seems a little grisly!" Trevor inspects some of the remains that he can see easily without defiling himself picking through the corpses. "Still, if that is the course we choose, I shall do my part to help."
 

Kurt laughs quietly at the newcomer's approach to his suggestion. "I was thinking a simple spell to detect the presence of magic might be a simpler, and much cleaner, way to deal with it," he adds, looking with raised eyebrows to Dara and Verdis.
 
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A casual inspection doesn't show anything that looks like it is of particular value. There is no glint of gold or silver, nor the sparkle of shiny jewels. Most of the armor and weapons laying about appear to be ruined. Still, the pile of skeletons is thick and tangled; who knows what might lie in its depths...


Was someone going to cast a detect magic?
 

Trevor

"I fear that casting a spell in regard to this pile of refuse would be a waste of precious resources. But, as they are not my spells to cast, the final decision about that must be made by someone besides me."
 

Verdis

OOC: Sorry I think I missed my cue.

"Ah but you see Trevor, some of us can sense the presence of magic with a mere thought, it is no expense of resources." Verdis extends his senses beyond the mundane and into the realm of the magical to examine the debris.

OOC: Detect magic ability.
 

Verdis utilizes his innate powers, scanning the hall beyond for magical dweomers. Unfortunately, he detects nothing within range of his gift.
 

Verdis

"So far I sense nothing, but I will continue to check as we move along through this battlefield." Verdis slips his crossbow to his shoulder and concentrates on seeking magical emanations as the party moves forward toward the hall or alcove in the south wall.
 

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