CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Ciaran hunches down, taps a sunrod, and pulls out his spellbook. "This is as good a time as any to be ready for what's ahead."

OOC: Well, if you're being generous... I'll just refill my spell slots as they were before.
 

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Jinx sees Sir Merrick to a quiet resting stop in one of the side chapels, then sits a discrete distance away, though not totally out of ear shot. Loosing his white persian familiar from its wicker riding basket, Jinx then extracts his spellbook from his pack and commences reading through his repetoire of the arcane. For his part, Bauble tentatively sniffs the air then coils into a tight ball at his master's feet and, after licking himself clean and hacking a hairball onto the flagstone floor, is soon asleep.

Spells Prepared:
0-lvl: detect magic, detect magic, light, disrupt undead.
1-lvl: mage armor, charm person, color spray.
2-lvl: scorching ray, spiderclimb

Racial Spell-Like Abilities:
1/day speak with animals (burrowing only, 1 min duration)
1/day dancing lights, ghost sound, prestidigitation
 

Aeron makes no outward response to Jinx's comment about the cleric's likely desire to leave the unholy place to rest. But it is obvious that the cleric is mildly distressed about the place.

Aeron is largely restless at first, silently looking around the place. He even seems somewhat fixated on the sheer evil around him, as if he would pit his very will against it. Finally, the cleric of Pelor simply kneels wherever he happens to be, and turns in the direction of the sun. His lips move in silent prayer.

Once he is finished, Aeron returns to the rest of the group. Addressing Sir Merrick, he says, "Stand against the evil, knight. We will drive this back." The cleric administers some healing to the injured warrior.
[sblock=OOC]Cure Mod Wounds

Spells Prepared
0th- detect magic, guidance x 3
1st- bless, disrupt undead (D), obscuring mist, protection from evil
2nd- bless weapon (D), shatter, silence[/sblock]
 

The hour is passed in relative silence as you rest within the Temple Proper. Although the symbols and images of evil are quite distracting to all of you, the wizards manage to study their spells, and Aeron (through willpower and discipline) manages to center himself and pray to Pelor.

With Merrick mostly healed and a brief period of rest behind you, your group feels quite refreshed and ready to push on.



PC Status
Merrick 17/22
Shoon 16/18
Zirat 27/31
Jinx 15/15; mage armor (approx 1 hour 20 mins left) for AC17

 






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