CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Intermingled fear and curiosity writ plain on his brown, Jinx turns and looks at Aeron, Shoon and Deren. The gnome takes out a dagger and holds it at the ready but otherwise remains safely ensconced behind Zirat.
 

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Dire Lemming said:
"Shall we investigate that?" Shoon whispers, and glances at Deren.

Sir Merrick nods and heads towards the sound without a pause, glaive at the ready, on the look out for someone he can subdue that they can then gain answers from.
 


"Would it be wise to let Deren scout it out and report back?" Aeron inquires. If, however, the others do not stop, the cleric keeps his place in line with the light.
 

You proceed north and come to a four way fork after about fifty feet. All is quiet, and you cannot tell what direction the booming you heard a few moments earlier came from. Merrick's celestial-blessed eyes can see a bit further than the rest of you, and he notes a chamber with pillars to the east, a long straight corridor with a possible branch or alcove to the west, and a hallway that turns out of sight continuing on north.
 
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Ciaran sets his crossbow and loads a bolt. He carefully follows the party towards its rear, trying to peer into the darkness to identify the challenges ahead--or may sneak up behind. "Merrick has the eyes and the lead. I am content to continue to follow him," he whispers.
 

Shoon whispers, "Sir Merrick, if we encounter an enemy I think we should try to take them prisoner, we have no idea where your friend is being held so asking someone would seem to be the quickest and safest way to find out."
 


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