COMBAT - Round 1 - COMPLETE
Shoon, though miraculously not injured himself, looks worriedly around at his companions, who each seem to be in very bad shape. Dashing past Ciaran and Deren he calls out to the hostile mage in hopes of diverting his attention away from his injured companions. "You are far too arrogant for a man who has only shown mediocre skill at ambush. Fine, Farlimp, let us see how well you fight in even combat!"
Even though his celestial blood partially protects him from the lightning after he dodges the brunt of the bolt, Sir Merrick does not want to face such again. Feeling penned away from his foe Sir Merrick judges the distance and lets fly with a javelin if he can do so safely. Noting the lightly armored bounty hunter and scout can close sir Merrick shouts "Deren, Shoon, take him!" The arc of Merrick's javelin is on, but it is deflected at the last moment by an invisible force.
The wizard laughs as the monks rushes past him, seemingly unconcerned by Shoon's presence. The mage takes a defensive stance, casting another spell, and a wall of roaring flames suddenly springs up between Shoon and the rest of his companions! Even from this distance, the group can feel the massive waves of heat rolling off the barrier, and know if they approach closer that they will certainly be singed. Falrinth smirks at Shoon. "Yes, my poor doomed friend. Let us see how well I fight in even combat."
Aeron winces at his wounds, and considers the need for healing. Instead, he fiercely calls, "Shoon, do whatever you can to stay as close to the enemy wizard as possible." The Prophet then utters a prayer to Pelor, and sound suddenly ceases around Shoon and the enemy wizard.
Deren moves forward, pulling up as he notes just how hot the flames are. He tosses a dagger toward the enemy, dead on target...but the weapon simply bounces off, as though it had struck a statue.
Zirat moves forward, healing himself as he does so.
Ciaran convulses, realizing the beauty of what he has just experienced--pure lightning. Still, an enemy is an enemy, and he shakes his head... how did we miss him? Still, to fight a spellcaster, one must distract him--and the lingering burn of acid will do just that. Ciaran casts Acid Arrow at the enemy mage. The acid arrow streaks forth, right toward Falrinth, only to wink out of existance as a shimmering globe appears momentary around the wizard, disrupting the arrow.
[sblock=IVV]
Based on Ciaran's extensive knowledge of spellcraft, he easily identifies several spells in existence. The enemy wizard is protected by several protection spells, including shield, stoneskin and some form of globe of invulnerability. It is clear to Ciaran that the group is completely outmatched by this wizard...Falrinth definitely has the magical power to wipe the floor with the lot of you.
[/sblock]
Initiative Count
Shoon 20: double move to E-65
Merrick 17: javelin vrs Falrinth 19 (failure)
Falrinth 16: cast defensively 24 vrs DC19, cast wall of fire
Aeron 15: move, cast silence on Shoon's nonchaku
Deren 15: dagger vrs Falrinth 22 (success), damage 0
Zirat 7: move, lay on hands for 6 points
Ciaran 5: cast acid arrow, ranged touch attack vrs Falrinth 22 (success), acid arrow is disrupted
PC Status
Zirat: 20/40
Aeron: 5/31
Merrick: 23/31
Deren: 12/25
Ciaran: 8/20
Shoon: 23/23