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CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Clutching his ribs in obvious pain and a little fear Jebediah smiles sheepishly at the Bugbear and back up a step Perhaps this wasn't my brightest idea ever, oh well in for a penny in for a pound, shrugging in resignation Jebediah quickly whips his hand up and releases a ray of frigid energy at the Bugbear expending every ounce of his depleted psionic energy in the process. The ray strikes the brute dead on, and its fur and skin ices over. The beast, realizing that it has been defeated, throws all of its strength into one final swing, cracking Jebediah solidly along the skull. Both combatants fall to the ground, unconscious and dying.

The rest of the group burst into the room, snapping the lock bar that held the door in place. They find an unconscious bugbear (strangely enough, in a severe state of hypothermia) and next to him, an unconscious Jebediah, bleeding from a severe blunt trauma to the head.



Strahd, your CLW potion healed Zirat 8 points.

Initiative Order
Jebediah 19, attack vrs. B1 15 (success), damage 11
Deren 18,
B1 18, attack vrs. Jeb 22 (success), damage 9
Merrick 15,
Aeron 11,
Thomas 8,
Zirat 5,

PC Status
Zirat – 20/22
Jinx – (Dead)
Thomas – 11/19
Aeron – 12/17
Jebediah - -3/13

 

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"Get out of my way," Aeron says venomously as he pushes his way to the unconscious psion. "Pelor, grant your healing to the overly rash..." The cleric's voice trails off as the healing takes effect. [size=-2]OOC: cure light wounds, and I'll use 2 if it seems prudent.[/size]

Aeron looks about ready to berate Jebediah, but instead he shuts his mouth and waits.
 

Pelor hears Aeron's call, and divine healing power flows into Jebediah's body. The wound on his head closes, as flesh and bone knits back together, and the battered psion opens his eyes, no longer in danger of dying.




Aeron's CLW spell heals 7 points of damage.

PC Status
Zirat – 20/22
Jinx – (Dead)
Thomas – 11/19
Aeron – 12/17
Jebediah - 4/13

 

"We have a prisoner now if the bugbear does not die and we have accomplished much. I am unharmed and should lead if we press on, though we might wish to leave with our captive now before reinforcements come."
 

Rhun said:
Pelor hears Aeron's call, and divine healing power flows into Jebediah's body. The wound on his head closes, as flesh and bone knits back together, and the battered psion opens his eyes, no longer in danger of dying.




Aeron's CLW spell heals 7 points of damage.

PC Status
Zirat – 20/22
Jinx – (Dead)
Thomas – 11/19
Aeron – 12/17
Jebediah - 4/13

Regaining conciosuness Jebediah gazes upon the stern faces of his companions thanking the scowling Aeron, Jebediah is helped to his feet by a furious looking Thomas "Jebediah Krane!, of all the lame brained foolish things that you could do, this would be at the top of the list..." shoving a potion into the hands of Jebediah, the mad Thomas storms over to the fallen Bugbear, removing the creatures weapons, Thomas takes out his healing kit and begins to bind the creatures wounds.

Looking sheepishly around at his comapnions Jebediah swallows the contents of the healing potion, shrugging slightly Jebediah grins impishly "All well that ends well"

Seeing Thomas looking after the Bugbears wounds Jebediah nods his head in approval "We should take this one and anyothers that remain alive, back for questioning, I don't know about the rest of you, but I feel a little worse for wear and would gladly retire from here" looking around the room with a thoughful expression on his face "Why would the Bugbear trap himself in this room... unless there is a hidden exit located somewhere in this room"

Jebediah begins to search the walls, and the floors for any secret doors.

OOC: Jebediah uses a Potion of CLW. If Thomas successfully provides First Aid to the Bugbear he will then either tie him up if the Bugbear regains conciousness, or look at making a stretcher to carry it.

Jebediah: Search Check +3
Thomas: Heal Check +8 (+2 from healing kit)
 

Jebediah quaffs the poton, and almost immediately feels like his old self again.

Thomas manages to save the bugbear, piling on blankets and such to stave off the effects of Jebediah's deadly ray of cold. Within the hour, while the rest of the group searches the room and loots the bodies of their fallen foes, the brute is beginning to regain consciousness.

Jebediah fails to find any type of hidden door, but does note that some of the rubble in the southeast corner of the room is piled in such a way that it can be easily moved to provide egress from the moathouse, where it leads to a series of nearly undetectable stepping stones across the moat.

You also manage to find a locked wooden chest buried under some loose rubble.


OOC: Jebediah is restored to 12/13 hit points.
 

Zirat

We should bury the poor fellow
Zirat nods to the covered body of Jinx he carried to the room
I know it from the ring, It's a matter of hours before the stench of death fills you nostrils, we don't want the underground denizens to investigate it, although …
He looks around
The sickening odor from the bog is quite strong

While we were waiting for the bugbear to wake up, Zirat threw all the Dead Gnolls and Bugbear to the moat, as for the dead ogre … only with help.

[sblock=ooc]
Is there anything special in Jinx's equipment that can help us, I'm not going to plunder the gnome, but check if some of his equipment could help us … like where is the dagger he found.
[/sblock]
 

Aeron seems like he has calmed himself fairly well. "We should, first and foremost, decide whether we are going to press on or leave this place. I assume that Jebediah risked so much to prevent this... thing from getting reinforcements. However, that would be largely in vain if we leave now, since again our presence will have been noticed before we return."

The cleric turns to the rest of the group, and it seems that while he is outwardly calm, he is still angry. "I seem to recall that I said near the same thing yesterday. We knew that the inhabitants of this place would be ready for us today, but we still failed to take proper precautions. And now one of our number is dead. Let us not make that mistake again. If we leave now, after having come here and captured or killed our foes twice, those that remain will either move on or they will have an even stronger force waiting to ambush us next time."
 

"Well, with as many as we've killed, I'm not so sure they can come back with a stronger force," Deren says, already beginning to glance at the door, cautious of any who might decide to take this opportunity to ambush them, "Although there are plenty of monsters or people under the moathouse, the dead brute being one of them. Ghouls were also mentioned.

"I should also note that there are supposed to be more Human Brigands that we haven't seen. I don't think we want to go down until we make sure there aren't any people up here who might box us in. Trust me, it's not fun."
 


Into the Woods

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