Clumsiness of ability scores

Trainz

Explorer
I noticed that in most instances, the ability scores get increased or diminished in steps of two (racial modifiers, magic items +2, +4, +6), as are most bonuses (at score 12, 14, 16...)

Also, in 3rd ed, there is no such thing as having to make an ability check on your ability score itself, but only with the ability modifier.

What I'm trying to say is that there is no reason to have ability scores anymore. It's a useless sacred cow. If a monster has a Str of 24, you then have to look-up in the book (or make the mental calculation to figure out) that it means +7...

Why not simply say that someone has a Str of +7 then ? You sure as hell won't do any calculations with that 24, it's not used anymore !

Furthermore, when applying spells, polymorphing, and all matters of ability altering effect, it would be much simpler to convert the stat to stat modifier before applying the effect. Now everything as to be converted-deconverted back and forth for no good reason at all.

I won't start converting everything, with all the monster books it would be too long, but it's just clumsy...
 

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Joshua Dyal said:
Yep, absolutely. I certainly won't miss it if it goes in the next edition.
That actually was my drift. But it won't happen. Too many are against drastic change, even if it means simpler and more efficient.
 


But some things need the score like for spell casting. Actually thats the only one where the though process doesn't go: Ability > modifier > answer....
 

Hehe you're right (about the actual stat being useless).

What could be used to generate character stats when stats have gone away, without using a table to look-up in it?

Edit: it could go away in a next edition, but it's going to feel weird having negative stats :\

AR
 
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Yep, I've thought that too. When I write up stat blocks for creatures I always just put the ability bonus down rather than the score.
 


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