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IceFractal said:For this reason, my next BBEG will be an animated structure.![]()
YOU WILL NEVER DEFEAT ME! FOR I AM THE 300' CUBIC SQUARE OF CONCRETE DOOM!

IceFractal said:For this reason, my next BBEG will be an animated structure.![]()
???Frukathka said:IMCs the spell hits the target and nothing else, therby only making collateral damage happen if the spell is supposed to strike a structural target.
Thats correct. The only way the bush would be set a light is if the target ran into while still on fire.Lanefan said:So if I chuck a fireball at a guy standing next to a bush, he'll be hit and the bush will not suffer a thing???
So, I take it that the spell is no longer an area effect. And Lightning Bolt could no longer be a line, because everything in the line would be subject to it.Frukathka said:Thats correct. The only way the bush would be set a light is if the target ran into while still on fire.
Thats correct. The only way the bush would be set a light is if the target ran into while still on fire.
klofft said:By the RAW, fireball and lightning bolt, arguably the two most common "utility-destruction" spells in the game, set flammable objects on fire. In your game as DM, how strictly do you concern yourself with the collateral damage of these spells (especially in a situation like a forest vs. a stone dungeon corridor)?
Different game, different rules.Falkus said:It's like saying that in a d20 Modern game, you can throw a grenade into a crowd of people, and it'll only hurt the bad guy with a gun.
Grenades are not magical.Falkus said:How does that make any sense? It's like saying that in a d20 Modern game, you can throw a grenade into a crowd of people, and it'll only hurt the bad guy with a gun.
shilsen said:Grenades are not magical.