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Keia and nuke261:
To make things a litle simpler, I've construted a crude map to indicae where everyone is in the hall. Feel free to laugh at my map, but I never claimed to be an artist. It is color coded, though!
Brown squares: Doors Red square: Red Hawk Blue square: Proton Brownish-grey square: Tank Orangish square: Rumble Green square: Shannon
The dark green square is the green haired kid, who appears to be down for the count for the time being. Let me know if I misinterpreted where either of you two are!
Hmm. I'm really having difficulty coming up with viable plans to fight super-marksman dude. I assume he's got an ungodly defense much like myself, and a crazy BAB with all the gun-oriented feats in the world. Since I can't EE for things like Paralysis or Slow with my powers, really my only options are to keep swinging and hope I connect well before he turns me into swiss cheese; though that plan's shown some distinct flaws in the testing period. Having said that, what are the rules on attacking weapons? For instance, Mr. Deadshot's prized pair of pistols over there? I can't find the rules in my book right now..
As far as I can tell, attacking a weapon would be the same as striking a held object. Rules for that are on page 138; it's basically just an attack vs an object's modified Defense.
nuke261: I would like to point out that the goth kid was headed toward Rumble and Shannon, not Proton. With that said, do you want to change your actions, or keep them as they were?