It's in footnote 3 in the chart on page 151 in the PHB.BobROE said:Where is this rule? I know I've read it somewhere (so does one of my players), but whenever it comes up we can't find it.
It's in footnote 3 in the chart on page 151 in the PHB.BobROE said:Where is this rule? I know I've read it somewhere (so does one of my players), but whenever it comes up we can't find it.
I'd like to see a reference too if you get a chance, Patryn (or whomever is looking it up). I know my group rules that if you have Precise Shot, you no longer have any risk of hitting anyone other than whom you intended to hit. I do recall random target rules from 2e, though.Jim Hague said:I can't seem to find these random target rules...can you provide a page reference?
I'd like to see a reference too if you get a chance
# Roll randomly to see which grappling combatant you strike. That defender loses any Dexterity bonus to AC
SRD said:Grappling (but attacker is not) +01 +0 1, 3
1 The defender loses any Dexterity bonus to AC.
...
3 Roll randomly to see which grappling combatant you strike. That defender loses any Dexterity bonus to AC.
Lidda's first attack was a sneak attack because Narrin had ran the 120 feet in round 1 to be next to her. Running denies Narrin his dex to AC until his turn in round 2. Her sneak attack in round 2 was because she was flanking Narrin with Hennett who threatened Narrin with his shortspear.Edena_of_Neith said:How did Lidda sneak attack Narrin in your second combat, Michael? (anyone else who can answer that, could you? Michael's example is at the end of last page.)
As far as I could tell, Narrin had no negation of his Dexterity. He had just Charged, but that didn't make a difference.
It could have happened that way. But that is not as fun as mauling people with a dire bear and frying them with maximized lightning bolts.Edena_of_Neith said:Nobody fought anyone. It all ended peaceably.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.