Edena_of_Neith said:Everyone gets an equal share of experience automatically? That is a change. It prevents certain kinds of jealousy (but not other kinds of jealousy, sadly.) It also rewards lazy characters ...![]()

Incidentally, by 3.5e rules, lower level PCs gain more XP than higher level PCs for defeating the same enemy... so they can catch up. 3e really works best when the PCs are very close in level to each other.
I noticed the change in hit points. A bigtime change. But then again, characters can inflict more damage now (as can the monsters. I hope that Stoneskin spell is still in there ...)
It is, although it works differently: it absorbs 10 damage from each weapon blow *unless* that weapon is made of adamantine, and absorbs a maximum of 10 hp/level (max 150).
I sorta got the impression the Rogue's Sneak Attack was the 3.5 equivalent of the old Backstab (but I'm not to the Rogue yet.) If it works whenever there is Flat-Footedness, Dex is denied, or the opponent is Flanked, it's much more versatile (the old Backstab required Surprise AND attacking the rear of the target ...)
Correct. Much, much more useful.
Unnamed Bonuses?![]()
+2 armour bonus to AC
+2 bonus to AC
The second is unnamed, and thus stacks with everything.
If you have 18 Dexterity, your Dexterity Bonus is equal to what Armor Bonus you'd get from Chainmail (+ 4) which was a popular historical type of armor.
So why wear chainmail? (Because when you're caught Flatfooted, you're dead without it? LOL ...)
You use both.
A Chain Shirt gives a +4 armour bonus to AC, your Dex gives a +4 Dex bonus to AC. The result is an AC of 18.
(Incidentally, Chainmail is +5 armour bonus and a max Dex bonus of +2).
So Elven Chainmail would be Light Armor, give a + 4 Armor Bonus, and allow almost the full Dexterity Bonus. Basically no Arcane Spell Failure Chance.
See page 220 of the DMG (and the really great picture by Todd Lockwood).
Elven Chain: +5 armour bonus, armour check -2, max Dex +4, light armour, 20 pounds weight, arcane spell failure 20%
Mithral Shirt: +4 armour bonus, armour check -0, max Dex +6, light armour, 10 points weight, arcane spell failure 10%
Amulets of Natural Armor? Would they grant a Natural Bonus to Armor Class?(After all, that would stack with the Armor Bonus, Dexterity Bonus, Dodge Bonus, and so on.)
They give a Natural Armour bonus to AC. It's like toughening your hide; dragons don't wear normally wear armour, but have good natural armour. A Dragon that wears armour is scary...
Uh ... ok. A wizard CAN'T change his spells midday. But he can leave some of his spell slots blank. Still a major empowering of the class (Ok, I memorize my Magic Missile for those orcs up at the top of the hill in the trees.)
Wizards can also scribe scrolls from first level.
To scribe a scroll of a 1st level spell costs 12 gp and 5 sp, takes one day, and burns 1 XP.
To scribe a scroll containing four 1st level spells costs 50 gp, takes one day, and burns 4 XP.
That's a major empowering of the class!
Cheers!