FrogReaver
The most respectful and polite poster ever
There are various roles a character may take in a party. Roles will be split by in combat and out of combat roles. Some roles are used both in combat and out of combat (for example, healer). I think we can categorize roles by function. Here's my preliminary list. Any changes? Is anything missing? Ultimately I think we can assign each class with a certain minimum and maximum value for how well it can fill each specific role. I think it would help provide a nice visual for where class actually stand. Anyways please see the roles below. I'm sure I've missed some. Any thoughts or suggestions?
Combat Roles
Healer
Striker
Ranged Striker
Tank
Buffer
Debuffer
Controller
Artillery
Mage Hater
Non Combat Roles
Scout
Party Face
Infiltrator
Strong One
Smart One
Tracker
Survivalist
Combat Roles
Healer
Striker
Ranged Striker
Tank
Buffer
Debuffer
Controller
Artillery
Mage Hater
Non Combat Roles
Scout
Party Face
Infiltrator
Strong One
Smart One
Tracker
Survivalist