ivocaliban said:
Poor Altamont! I almost feel bad for asking, seeing how busy we're keeping you, but...can you see any major revision to the Dread Pirate PrC? I've got a PC whose been playing one of those for two years now and I'm hoping it'll finally pay off for him. *laughs* I'd appreciate anything you could tell me. Thanks in advance!
Don't feel bad, I volunteered!
For the Dread Pirate, the prereqs are essentially the same.
As for the benefits (different from the original PrC)...
1) Seamanship (bonus to Profession (sailor) checks)
3) Rally the crew (+1 to attack and damage, 1/day; if honorable) or Sneak attack (+1d6;if dishonorable)
4) (instead of the old abilities) Acrobatic charge, steady stance (not flat-footed whil climbing or balancing, +4 bonus to these skills)
5) (instead) Luck of the wind (re-roll 1 roll; hon.) or Scourge of the Seas (better Demoralize foes)
6) no "come about", fearsome reputation +4
7) (instead) rally the crew (+2, 2/day) or Sneak attack +2d6
8) (instead) Skill mastery
9) (instead) Fight to the death (temp hp and AC bonus to allies; hon.) or Motivate the scum (lol) (kill a guy, allies gain damage bonuses; dishon.)
10) Fearsome reputation +6, pirate king (gain followers as Leadership feat (no cohorts, though)
(when I say "instead", I mean, instead of the 3.0 Dread Pirate abilities)
Looks like a partial re-haul of the abilities. They look like fun abilities to me.
Hope this helps!
AR