JoeGKushner
Adventurer
Glyfair said:To be honest, I'm perfectly fine with a system where even PC race NPC characters use different rules from PCs. Save the detailed NPCs for the key enemies and simplify everyone else.
And I see the benefit of that.
But after so much simplification for simplification purposes, why bother with stats at all for NPCs? Especially NPCs that aren't going to see combat action. Gives 'em ways to die dramatically, gives 'em skills that they couldn't have by the level, etc...
And heck, while we're at it, do the same thing for monsters. We can all trust our GMs right?