Complete Divine Excerpts - good news for Greyhawk fans

While information about the stats is useful, information about their interaction with the world is vastly *more* useful.

A quick summarry: salient abilities, perhaps ability scores, BAB, Saves, AC -- I don't need detailed statistics of what they are capable of, because that's not going to be nearly as useful as information on, say, what their clerics do.
 

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At least for those that only deal in D&D deities, Merric. Some of us got our own game going. But even so Iook forward to CD for some other insights I might use.


Psi Head,

Yeah well I agree it's a problem in terms of introducing an artifact, but then again I would say exactly how many people actually HAVE a sphere of annhilation lying around?
 

Nightfall said:
Yeah well I agree it's a problem in terms of introducing an artifact, but then again I would say exactly how many people actually HAVE a sphere of annhilation lying around?

You'll sleep easier not knowing, Nightfall. :)

Cheers!
 

True but in a world that I live in, with dragons that breath Mordy's disjunction, rats that have become men, Psionic constructs that house part of the vessel of the godminds, and oh yeah, the Divine War, I'm sleeping pretty light anyway.
 

Incidentally, from the XPH, here's the form the write-ups of the deities in the CD should be in:

DEITY NAME
Deity Rank (Alignment) - Rank = Demigod, Lesser, etc.

Deity Description - information about identity and goals of the deity, including the favoured weapon

Portfolio:
Domains:
Training: how followers of the deity train
Quests: the quests the deity commonly sends their followers on
Prayers: form of prayers
Temples: general locations and description of temples
Rites: when prayers are made and related
Herald and Allies: the herald is the emissary of the deity, sent to the material plane when it needs to interfere in mortal affairs; allies are the outsiders the deity sends in response to planar ally spells.

The two deities discussed in the XPH each take up about one column.

Cheers!
 


I like that the Greyhawk deities are getting the new treatment. I'm allergic to god-lackeys as a player and they rarely show up when I'm DMing either, so this gives religious-oriented players what they need from a diverse pantheon while allowing me to blissfully relegate the gods to the background.
 

Kelleris said:
I like that the Greyhawk deities are getting the new treatment. I'm allergic to god-lackeys as a player and they rarely show up when I'm DMing either, so this gives religious-oriented players what they need from a diverse pantheon while allowing me to blissfully relegate the gods to the background.

And, conversely, gives me the inspiration to make the deities interfere more in my game, without bogging me down with too much detail. :)

Cheers!
 

Everybody wins! :lol:

Incidentally, does anyone know what the usual power level for heralds is going to be? Does it vary by deity power level? The two in the XPH both had those CR 14 Über-Ethereal Platypi Skeletons (the name escapes me at the moment). It seemed kinda weak to me at the time, but they didn't have very many options in the "powerful psionic outsider" category.

Hopefully the tops of the food chain - balor, pit fiend, solar, (house-ruled) ultroloth, etc. - won't be heralds, instead being reserved as free agents and "right hand of the deity" sorts of monsters.
 
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Kelleris said:
Everybody wins! :lol:

Incidentally, does anyone know what the usual power level for heralds is going to be? Does it vary by deity power level? The two in the XPH both had those CR 14 Über-Ethereal Platypi Skeletons (the name escapes me at the moment).

Thought Slayer. :)

(I have the XPH sitting on my desk at the moment).

Hopefully the tops of the food chain - balor, pit fiend, solar, (house-ruled) ultroloth, etc. - won't be heralds, instead being reserved as free agents and "right hand of the deity" sorts of monsters.

Indeed.

Cheers!
 

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