(Psi)SeveredHead
Adventurer
Kamikaze Midget said:I think the Entropomancer is more a villainous PrC myself.
I mean, it's one thing to have a PC use a Sphere of Annihilation. It's quite another to have an evil organization find one, and attempt to use it, while the PC's scramble to find a talisman that can perhaps usurp control.....
It makes an interesting adventure, I'd say!![]()
I don't think I would find it useful (which is why I'd rather just use the shards and other stuff). Players don't like it when they get killed with no save, after all (just like DMs usually hate it when players do stuff like that to their villains.)
MerricB said:Did you read the Shard of Entropy special ability they gain?
Yes, but that doesn't change the fact that Control Sphere is still a problematic ability (being nearly useless in most campaigns).
Nightfall said:True but that was the same for the other "splat" books before 3.5 Now at least they theme these books better to be much more than a collection of feats, spells, magic weapons, and prestige classes. I can live with one or two weak or unmanagable pr-classes in a book that makes players try to make their characters have some kind of theme.
This is a big and obvious error, however. I can't imagine what sort of playtesting reports they got on using artifacts as a balance tool.
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