Complete Scoundrel

rgard said:
I've heard the Tome of Battle (Book of Nine Swords) is the second Complete Warrior book.

There in different series. The Tome of Battle is in the "New System" series (weapons of legacy, Tome of Magic, Book of Nine Swords), not the Complete series.
 

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Whizbang Dustyboots said:
I find Complete Mage to be vastly more useful than Complete Arcane was. More interesting PrCs, spells that do something other than kill in not-new ways (I can make up those sorts of spells just fine, thanks), lots of cool feats (even excluding the reserve feats) and more.

Given that my campaign has split into scoundrel and hero halves (and there's still a scoundrel-lite character among the heroes), I expect to get a ton of use out of Complete Scoundrel.

Personally, I don't see how that's possible. Complete Mage is like the expansion of Complete Arcane. without the latter, we don't have purpose for a lot of the material in Complete Mage. Wu Jen and Warlock get some interesting options here but without those core concepts to begin with... This doesn't count the reduced page count nor reduced PrCs.

I find it hard to note "more interesting PrCs" when it seemed like a lot of them granted full spell progression or near full with a host of other abilities, including full progression in another class at times. Perhaps not overpwoered due to the overall spellcasting level loss, but potent indeed.
 


JoeGKushner said:
Personally, I don't see how that's possible. Complete Mage is like the expansion of Complete Arcane. without the latter, we don't have purpose for a lot of the material in Complete Mage.
If you cut out all the warlock-only and wu-jen content out of the Complete Mage, you'd have cut down the book by all of 10 pages or less. That's not a lot to me.

I find it hard to note "more interesting PrCs" when it seemed like a lot of them granted full spell progression or near full with a host of other abilities, including full progression in another class at times. Perhaps not overpwoered due to the overall spellcasting level loss, but potent indeed.
Forget the power level. Having PrCs that blend spontaneous and prepared magic at all is interesting, as is the idea of a diviner/rogue type, a more specialized specialist and a host of others.

In comparison, the Complete Arcane gives us ... a guy who absorbs rocks.

I love me some Complete Arcane, but it doesn't hold a candle to Complete Mage, IMO. (Although I still wish the enhanced list of familiars from Tome & Blood had made a reappearance.)
 


That makes two of us Paws.

Tome of Battle is no more a complete book than Tome of Magic was/is.

I can understand how some might see that "Battle/Warrior" but the two are no more alike than a Warblade is to say, a Barbarian.
 

I don't know exactly what I expect (besides more feats and prestige classes), but I'm expecting a good book. Complete Mage was a great buy, and reserve feats were a great idea. My expectation is that the second Complete part II will at least come close to matching this excellence.
 

I am curious to see what new mechanical toys they have. The trick rules might be a re-hash of Mr. Mearls work in Iron heroes though.

The scoundrel roles will hopefully be as fun as the Mages roles were.

And I can never get enough new Feats. Ever.
 


mr_outsidevoice said:
I am curious to see what new mechanical toys they have. The trick rules might be a re-hash of Mr. Mearls work in Iron heroes though.
.
Hopefully that is all that ever gets rehashed from that game :P
 
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