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dravot said:In our campaign we recently met an awakened gelatinous cube forsaker who was out buying magic items for lunch.![]()
I don't know what to say...




dravot said:In our campaign we recently met an awakened gelatinous cube forsaker who was out buying magic items for lunch.![]()
dravot said:I think that it makes for a good one shot NPC, where the DM can set up proper circumstances for the forsaker to work, but for PCs, there's no way that I can see it working properly.
Psion said:That said, I am at odds with those who dislike the sample characters. After LE1, Beyond Monks, and Unholy Warrior's Handbook, I really have learned to appreciate them. Not only are they a good illustration of the concept, but also serve as a sort of "stock NPC" version of the character that is convenient for quick use.
hong said:And building them is also a fun way to satisfy one's inner gearhead.
Actually, I was talking about the _designers_ satisfying their inner gearheads. It's just another stage in the creeping HEROization of D&D.Psion said:Building them is fun, but it's not to convenient to do in the middle of a game if the need pops up. I dunno about anyone else, but I do a fair bit of ad hoccing and/or get flashes of inspiration of things to add into a game on the fly. Anything that helps facilitate that is a boon.