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Complete Warrior, anybody got it? What's in it?

MerricB said:
Combat Reflexes looks a lot better when you realise its the pre-req for Hold The Line (You get an AoO on anyone who charges you). :)

Speaking of which - did they think that one through when they rewrote it for 3.5?

What's the wording?

-Hyp.
 

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Hypersmurf said:
Speaking of which - did they think that one through when they rewrote it for 3.5?

What's the wording?

"You may make an attack of opportunity against a charging opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge is resolved."

What was the possible issue with the wording?

Cheers!
 

MerricB said:
"You may make an attack of opportunity against a charging opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge is resolved."

What was the possible issue with the wording?

Ha.

Not possible issue - they either missed it, or it was deliberate.

It means that if you have Hold the Line and a Reach weapon, you get two AoOs when someone charges; one for entering the area you threaten (ten feet away), and one when they leave your threatened square (to move to five feet away so they can attack). Plus, potentially, a double-damage set-longspear-against-charge Readied Action, of course.

-Hyp.
 

Hypersmurf said:
Ha.

Not possible issue - they either missed it, or it was deliberate.

It means that if you have Hold the Line and a Reach weapon, you get two AoOs when someone charges; one for entering the area you threaten (ten feet away), and one when they leave your threatened square (to move to five feet away so they can attack). Plus, potentially, a double-damage set-longspear-against-charge Readied Action, of course.

:)

They may well consider it to be an "Attack of Opportunity triggered by Movement" - such would only trigger one AoO.

It's worth asking them about, though.

Cheers!
 

MerricB said:
:)

They may well consider it to be an "Attack of Opportunity triggered by Movement" - such would only trigger one AoO.

It's worth asking them about, though.

Cheers!

Also, this seems to me one of those areas where the DM has to apply common sense. If you take the AoO, you un-set your weapon and lose the Readied Action, because you can't very well be bracing it for the charge if you're waving at the approaching opponent. ;)
 

MerricB said:
They may well consider it to be an "Attack of Opportunity triggered by Movement" - such would only trigger one AoO.

The rules do not limit you to "one AoO triggered by Movement".

They limit you to one AoO triggered by "moving out of more than one square threatened by the same opponent in the same round".

The Hold the Line AoO is not provoked by moving out of a threatened square, but by moving into one. It does not, as written, fall under the restriction, and is thus a separate opportunity.

That's why I said the wording was important. As written in Sword and Fist, it would require a special note if it were to fall under the restriction in 3.5. That note was not inserted.


If you take the AoO, you un-set your weapon and lose the Readied Action, because you can't very well be bracing it for the charge if you're waving at the approaching opponent.

You've given up a standard action for the sole purpose of gaining extra damage if your opponent charges. A Readied action does not occur until the triggering conditions are met.

As he enters the square, he provokes an AoO via Hold the Line.
Once he's in the square, your Readied Action triggers; you set your spear and get a double damage attack.
As he leaves the square, he provokes a movement AoO.

-Hyp.
 


Taren Seeker said:
Anyone have the prereqs for the Exotic Weapon Master?

BAB +6
Skills: Craft (Weaponsmithing) 3 ranks
Feats: Exotic Weapon Proficiency (any exotic weapon), Weapon Focus (any exotic weapon)
Special: Races that have familiarity with an exotic weapon (such as the dwarf's familiarity with the dwarven waraxe and the dwarven urgrosh) are considered to have the EWP for the purpose of meeting this feat.

Cheers!
 

MerricB said:
BAB +6
Skills: Craft (Weaponsmithing) 3 ranks
Feats: Exotic Weapon Proficiency (any exotic weapon), Weapon Focus (any exotic weapon)
Special: Races that have familiarity with an exotic weapon (such as the dwarf's familiarity with the dwarven waraxe and the dwarven urgrosh) are considered to have the EWP for the purpose of meeting this feat.

Cheers!

WHOOHOO! 3 ranks of Craft and I'm in.

I'm gonna lurve me this class.

Thanks MerricB.
 

Taren Seeker said:
WHOOHOO! 3 ranks of Craft and I'm in.

I'm gonna lurve me this class.

Thanks MerricB.

Only three levels of the class, each of which gives an "Exotic Weapon Stunt". :)

My favourite is as follows:
Show Off: As a standard action, the character can display his mastery with an exotic weapon and confound his opponent. The character may make an Intimidate check against a single opponent within 30 feet that can see him, adding his base attack bonus to the result. If the result exceeds the opponent's modified level check (see the skill description on page 76 of the Player's Handbook), the opponent becomes shaken for 1 round per class level of the exotic weapon master.

Sure, there are better stunts, but I just like the idea of that one. :)

Cheers!
 

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