OK IMC elite guard units would be pretty much composed as such.
1 Leader Human Fighter/Aristocrat/Warrior 2/2/2 on Warhorse armed with melee weapon (longsword) + hand crossbow or pistol
1 Aide Human Fighter/Rogue/Warrior 1/2/2 on warhorse armed with light crossbow + melee weapon
1 "Healer" Human Expert/Warrior 2/2 armed with melee weapon, Light Crossbow and several potions of healing
9 Guards Human Fighter/Warrior 2/2 armed Light Crossbows, melee weapon and padded club
A small town might have 4-5 of these units when on extended patrol they ride mounted with spears and combine into larger units perhaps with supplemental guard units.
Supplemental Guard Units
Shadows- Human Rogue/Warrior 2/2 armed with padded clubs, daggers with knockout poison etc
Guard Mage- Human Sorceror/Expert 3/1 armed with melee weapon and light crossbow and a wand of web
Investigators- Human Rogue/Expert/Warrior 2/2/2 armed with melee weapon geared towards spot, listen, search etc
The guard makes use of alchemical devices such as tanglefoot bags and thundertwigs and high level guard leaders often have personal magic items etc.
1 Leader Human Fighter/Aristocrat/Warrior 2/2/2 on Warhorse armed with melee weapon (longsword) + hand crossbow or pistol
1 Aide Human Fighter/Rogue/Warrior 1/2/2 on warhorse armed with light crossbow + melee weapon
1 "Healer" Human Expert/Warrior 2/2 armed with melee weapon, Light Crossbow and several potions of healing
9 Guards Human Fighter/Warrior 2/2 armed Light Crossbows, melee weapon and padded club
A small town might have 4-5 of these units when on extended patrol they ride mounted with spears and combine into larger units perhaps with supplemental guard units.
Supplemental Guard Units
Shadows- Human Rogue/Warrior 2/2 armed with padded clubs, daggers with knockout poison etc
Guard Mage- Human Sorceror/Expert 3/1 armed with melee weapon and light crossbow and a wand of web
Investigators- Human Rogue/Expert/Warrior 2/2/2 armed with melee weapon geared towards spot, listen, search etc
The guard makes use of alchemical devices such as tanglefoot bags and thundertwigs and high level guard leaders often have personal magic items etc.