Col_Pladoh said:
Does anyone recall my humerous little anecdote, "The Giant's Bag"?
No, but recursive self-congratulations are always beneficial in actual arguments. Please enlighten us.
No computer-run game short of the Starship Enterprise's holodeck could begin to duplicate that sort of play,
Oh, I doubt the holodeck would suffice. The computer still wouldn't be a DM, would it? I mean, you play your little semantic games and trash anything you can't wrap your head around, why is that any different, 3D graphics? The chance to be stuck with Data in his Sherlock Holmes hat? It's elementary my dear Gary, ye are livin' in the past.
and encounters of that sort were common in the play of the Greyhawk Campaign...as they should be in all true RPG campaigns.
Personally, I think any roleplaying (or is that role-assumption?) that doesn't dig in and leave some psychic scars must be for chumps. Now, contary to what some ego-feeders have said in the posts above, you didn't invent "roleplaying". I trust you haven't blinded yourself enough to forget that "roleplaying" grew from a Freudian conception of ego-projection, and the term has been around for several decades longer than a game. So maybe step down from the pedastel before dictating what a "true" anything is.
This debate is certainly a waste of time and effort,
Any argument in which one party remains in willful, blissful, self-imposed ignorance is a waste of time.
because while it is demonstrable that the computer can not curently provide an RPG, those that wish such games were classed as that form of game will attempt to define the RPG to suiyt their view,
And those without a clue will continue to do the opposite. I have demonstrated how your "apples" were the same as my "apples". But now you're quibbling that Granny Smith's aren't, because only Red Delicious is "real" apples.
thus make the dead electroinic "RPG simulation" game into the living human-managed and all-oarticipant interactive RPG.
This is what truly and fully offends me. I know and have met people I met in that "dead electronic" RPG simulation. I have friends I've only seen in the gameworld. They are just as real as anyone I've met in person, and my friendship is as real. Emotional attachments and relationships, stories and memories, aren't real because of the medium, but because of the people. If you play an MMORPG and never develop a relationship, a friendship, a camraderie with those around you, well, that's your loss. Don't project that inability to connect to everyone else.
But of course you are. You never had anything of substance to add to the debate in the first place, as you wallow in your self-imposed ignorance.