Ibram said:If you look at the dodge/parry progression you'll see that there is a high, a medium, and a low progression.
High dodge progression would work well for a "quick" creature (Invisible Stalker... a great Conan monster IMO) while high parry progression would work for a "strong" monster (Ogres ect). Medium progression would work well for humanoid monsters, and low progression would work for animals / ooze types.