am181d
Adventurer
Jayouzts said:My point is that to me estimating the passage of time between encounters is not so drastically difficult that 4E's implementation of once-per-encounter powers improves the game.
Hmm. I also don't understand your position. The argument against "per encounter" abilities is that it IS difficult to estimate time between encounters. If you don't think it will be difficult, it's not clear to me where you think the negative in 4E's implementation is. Sounds like there's no down side.
If your point is that you have no problem tracking when (say) mage armor ends in 3E... Well, that's not the main point of employing "per encounter" abilities. It's just one of several benefits. Others being the increase in encounters per day, wizards being able to rely on spells more than crossbows, more interesting combat options for fighters, etc.
So, to recap: (1) lots of benefits; (2) no down side. Sounds like a win. Time to declare victory and depart the field...