D&D 5E Considering Bigby's Big Book of Giants: How much use did you get out of Fizban's Big Book of Dragons?

You were my primary suspect, but I wasn't sure!

I think Orcs are another strong possibility: they are historically linked to Giants in D&D, and Ettins particularly, so this seems an opportunity to give them a new story.

Playable Large Races would be cool, but we'll see...
Honestly, I expect that if we do get a book that covers orcs, I imagine that it will be more along the lines of the humanoids like orcs, goblinoids, kobolds, and so on. The once-traditional, but no longer, humanoid "monsters". Sort of like Volo's, but more focused.
 

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If Bigby's has the Path of the Giant, Circle of the Primeval, and the Runecaster subclasses from the most recent Unearthed Arcana, I'm going to get tons of use out of it. I've been playtesting these subclasses, and I've already added these subclasses to my upcoming campaign.
That's almost a certainty. We had pretty much guessed here after that UA that a giant book was likely in the offing.

I'm guessing we'll get goliath and firbolg stuff as well, like Fizban's had with dragonborn.
 

Voadam

Legend
I am genuinely curious how they could make a full book solely about giants. Are there that many giants that haven't been brought forward yet? Is there a bunch of giant lore that I'm missing?
FOR7 Giantcraft from 2e had 128 pages on giant lore in the Forgotten Realms.

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Teemu

Hero
I've used the dragonborn race option, many of the spells, some magic items, and several monsters from Fizban's. Quite a few monsters actually, either straight as is or re-skinned, or I've taken abilities and added them to other creatures. It's been a very useful book for me.
 

Parmandur

Book-Friend
Mercane would be interesting to add, to say the least. Getting them into the established giant lore will take a bit of work. I doubt they'll mess with giant lore too much, other than linking in the First World story from Fizban's. No doubt that will go, in short, "dragons bad, giants good"...
If you look at the lore for Doomspace in Light of Xaryxis, that system was one dominated by the Prionordials who won the Dawn War locally and the Mercane Giants are a dominant faction in the outer planets. Braxat and B'rohg are also in the Spelljammer bestiary as Giants: it seems that Athas adjacent material for the variant Giants there would make sense, given the 4E Primordial lore...
 

Parmandur

Book-Friend
Honestly, I expect that if we do get a book that covers orcs, I imagine that it will be more along the lines of the humanoids like orcs, goblinoids, kobolds, and so on. The once-traditional, but no longer, humanoid "monsters". Sort of like Volo's, but more focused.
I'd expect Goblinoids would be covered in a Fey book.
 




Based on the UA Druid, it seems thst mayne they are going tontie Dinosaurs to the Primordials, too. I thinknwe might get a lot about all things Primordial.
They said "primal" rather than "primordial", and dinosaurs are pretty dull monsters as it stands. The UA druid was "has a giant pet" there was nothing mechanically primordial about it.
 

Parmandur

Book-Friend
They said "primal" rather than "primordial", and dinosaurs are pretty dull monsters as it stands. The UA druid was "has a giant pet" there was nothing mechanically primordial about it.
Primal is related to the Primordials, in 4E lore and rules, and hey look...Primal Spells are a category bow in OneD&D...doubt that is a coincidence.
 




Voadam

Legend
look my knowledge of 4e is incomplete at best but primal had to do with a bunch of land spirits not the elemental gods
4e classified a bunch of the classic Elemental Gods (like Akadi Queen of Air from 1e Manual of the Planes and then Forgotten Realms) as elemental Primordials from the Elemental Chaos.

Primordials were different from the Primal natural world spirits who are native to the world.
 

Primal is related to the Primordials, in 4E lore and rules, and hey look...Primal Spells are a category bow in OneD&D...doubt that is a coincidence.
The lore for primals in One D&D may not be identical to 4e. And frankly, dinosaurs are already thoroughly covered, along with mammoths, smilodons and dire wolves. And dull enemies they are to fight too.

My feeling is this book will cover creatures that are to dinosaurs what giants are to humans. I.e. kaiju.
 

My understanding is that the Primordials are both: the natural world is based in the Elements.
My 4E lore is admittedly rusty, but my understanding is that the natural world is "based in the elements" only in that the Material Plane is where the Elemental Chaos intersects with the Astral Sea - it is the realm where the two overlap, as much "Elemental" as it is "Astral".

The Primordials are explicitly Elemental beings, while the gods are explicitly Astral in nature, and the lore as I recall it portrays both as fundamentally extraplanar forces.

The Primal forces - druidic magics, wild gods, etc. - are, by contrast, explicitly of the Material Plane, and came about as the natural world's response to the devastation of the Dawn War, effectively the world reacting to the rampant destruction caused by the Elemental and Astral powers in their fight over the Material Plane by creating its own powers to kick them both out.

There may be a great deal of visual and thematic overlap between a primordial elemental storm entity, a primal storm nature spirit, and a storm god like Zeus or Thor, but fundamentally they are all members of different cosmological "teams".
 
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Parmandur

Book-Friend
yeah, my understanding is that is not the case.
4e classified a bunch of the classic Elemental Gods (like Akadi Queen of Air from 1e Manual of the Planes and then Forgotten Realms) as elemental Primordials from the Elemental Chaos.

Primordials were different from the Primal natural world spirits who are native to the world.
My 4E lore is admittedly rusty, but my understanding is that the natural world is "based in the elements" only in that the Material Plane is where the Elemental Chaos intersects with the Astral Sea - it is the realm where the two overlap, as much "Elemental" as it is "Astral".

The Primordials are explicitly Elemental beings, while the gods are explicitly Astral in nature, and the lore as I recall it portrays both as fundamentally extraplanar forces.

The Primal forces - druidic magics, wild gods, etc. - are, by contrast, explicitly of the Material Plane, and came about as the natural world's response to the devastation of the Dawn War, effectively the world reacting to the rampant destruction caused by the Elemental and Astral powers in their fight over the Material Plane by creating its own powers to kick them both out.

There may be a great deal of visual and thematic overlap between a primordial elemental storm entity, a primal storm nature spirit, and a storm god like Zeus or Thor, but fundamentally they are all members of different cosmological "teams".
Well, that's kind of silly. Primordials are not Primal...? Get outta town.
 

Voadam

Legend
Well, that's kind of silly. Primordials are not Primal...? Get outta town.
4e started off with a very cool Astral Sea Gods and angels, Elemental Chaos Primordials and elementals dichotomy and the Dawn War between the two factions.

Primal stuff was a later addition in the PH2, coming in as spirits of the natural world protecting against both Elemental and Astral war teams and powering the primal wilderness class druids and barbarians and shamans and such.

It works but its a little bit of a third wheel in the cosmology, particularly after you have the whole Shard of Evil, Tharizdun, Asmodeus, demons thing as an existing complication on the Cosmology duality from the beginning.
 

Well, that's kind of silly. Primordials are not Primal...? Get outta town.
Demons != Daemons (i.e. Yugoloths)

Two things sharing a similar naming convention doesn't necessarily mean the two things are actually related.

Then again, they turned all the yugoloths into demons in 4E (except the arcanaloth, which became a cousin of the rakshasa called the "raavasta"), so maybe that's not the best example...
 
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