Consolidating +2/+2 feats into one customizable feat?

applause :)

In core rules, Spellcraft is a little more important than Hide, so maybe it shouldn't be quite as easy to make that item.
 

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Well, leaving it up to DM interpretation is fine for some, but for others, they like to have some rule to fall back on. Personally, I don't think the skills have to be related. I mean, how many people in the world don't branch out in learning skills at least a little bit?
 

Yes, and the chaotic skill development that real-people do is represented by the skill-system.

The feat that modifies the skill represents something more like a PhD in a specific area of study than extra development of non-combat abilities.

Of course, mechanics alone, either way is perfectly balanced, imo. Every skill point is equal, so no two skill combinations should be a problem.
 
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haiiro said:

Can anyone think of another pairing that would create a must-have feat for a particular class? At present, I can't think of one.

Uh, Spot and Listen are great for a Ranger. ;)
 

As far as +2 Spellcraft/+2 Concentration go:

Is that better than Combat Casting? I don't think so. Both skills are nice to have, but it's not essential to max them out. At early levels, perhaps, but Improved Initiative is still going to be a better choice. Even Toughness would help a low-level Wizard/Sorcerer more than +2/+2.

In my opinion.
 

Khorod said:
Every skill point is equal, so no two skill combinations should be a problem.

This is one thing where I disagree whole heartedly. One of my problems with the 3e skill system is that some skills are inherently superior to others. This is balanced by teh cross-class system, which I hate also:)

So certain combinations of skills would be superior to others. However, a +2 bonus to a skill is not a huge deal, so I don't think it would be a problem.

Although if you allow skill focus (the fixed version:) and this to stack, now you have a +5 in the stat, which for some maybe problematic.
 

Lela said:
Uh, Spot and Listen are great for a Ranger. ;)

Great, yes, but not good enough to make every Ranger take Alertness, IMO.

Stalker0 said:
Although if you allow skill focus (the fixed version:) and this to stack, now you have a +5 in the stat, which for some maybe problematic.

IMO, there are enough ways to jack skills up to ridiculously high levels that +5 versus +4 with the un-fixed Skill Focus doesn't make that much of a difference. ;)

Edit: spelling.
 
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Which is why I probably wouldn't let them stack.
Maybe these feats should provide a competence bonus?

That way they don't stack, and some forms of magical enhancement will also not stack.


I agree, the skill system would be more realistic if different skills have different point costs. But they don't, so by the numbers all skills are equal. That creates a slight imbalance, but its too small to be a real concern.

If I were playing a Wizard, I doubt I would take Spellcraft/Concentration like this unless I had a particular character concept or prestige class in mind. Adventuring wizards just have so many feats they NEED.
 

IMC, an idea that I'm considering is having feats that give unnamed bonuses give a feat bonus instead. Epic feats would work the same way, except that they give an epic feat bonus. Like any named bonuses, feat and epic feat bonuses don't stack; only the best such bonus applies. A feat bonus will stack with an epic feat bonus, however. The exception would be feats that only apply to a limited subset of a given type of roll (such as Combat Casting, Resist Poison, and so on). Comments?
 

Hashmalum said:
IMC, an idea that I'm considering is having feats that give unnamed bonuses give a feat bonus instead. Epic feats would work the same way, except that they give an epic feat bonus. Like any named bonuses, feat and epic feat bonuses don't stack; only the best such bonus applies. A feat bonus will stack with an epic feat bonus, however. The exception would be feats that only apply to a limited subset of a given type of roll (such as Combat Casting, Resist Poison, and so on). Comments?

I don't know. Some feats are already geared to watch that (Spell Focus and Greater Spell Focus for instance). In many cases it would be redundent.

But, now that I think about it, it would help iron quite a few things out. Skill Focus and Alertness fit in here.

Go for it.
 

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