Wraith Form
Explorer
Welcome to EN World, Blessed Kitty....wow, two cats in a single thread! If I were H. P. Lovecraft, I'd take this as a good omen!
One thing that I've heard repeatedly is to "start small and build from there". It's really tough to do that when your plot involves planting major clues from the beginning of the campaign as to a larger, more sinister plot....but I'm actually being more literal.
Start in a small area of the campaign, so that you don't feel that you *must* create an entire world map. Make a town--not too small, not too big--that you can base initial adventures in. Think of a few NPCs that you can populate your town with. Treat the town as a "home base" for the PCs to use until their XP levels (and your DMing skills) are advanced enough to expand, then create a state/province/large city, and build from there. Basically, don't feel pressured to think big if you're just starting--think small and let it grow! Hope that helps.
One thing that I've heard repeatedly is to "start small and build from there". It's really tough to do that when your plot involves planting major clues from the beginning of the campaign as to a larger, more sinister plot....but I'm actually being more literal.
Start in a small area of the campaign, so that you don't feel that you *must* create an entire world map. Make a town--not too small, not too big--that you can base initial adventures in. Think of a few NPCs that you can populate your town with. Treat the town as a "home base" for the PCs to use until their XP levels (and your DMing skills) are advanced enough to expand, then create a state/province/large city, and build from there. Basically, don't feel pressured to think big if you're just starting--think small and let it grow! Hope that helps.