Constructs!!!


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Regal Worm of Slopp said:
yeah....i talked with him and said it was alright......but where is this supposed link to "open gaming" at wizards?

You can find it here: http://www.wizards.com/default.asp?x=d20/welcome

You'll want to look for the SRD, which stands for "System Reference Document". This is basically all of the "open" (that is, "free", for lack of a better, more technical term) content from the Player's Handbook, Monster Manual, and DM Guide. While you're there, read about Open Gaming so that all of this stuff makes sense. :) Try this link: http://www.wizards.com/default.asp?x=d20/srdfaq/20040123a

Here's the link to the Monster Manual SRD: http://www.wizards.com/d20/files/Monsters.zip

You'll also notice that they've grouped the files into smaller chunks. If you just want to read about golems, then go here: http://www.wizards.com/d20/files/v35/MonstersG.rtf

You'll also want to read about the Craft Construct feat, here: http://www.wizards.com/d20/files/v35/MonsterFeats.rtf
 

Thanx for the sites....u a DM? judging by ur name i thought u might be. without giving away anything i dont want to know (anything only DM's should know) wats it like being a DM? i have an intense curiosity, and now that i am playing, i want to learn as much as possible aout everyhting i can. So wat is it like?
 


Regal Worm of Slopp said:
OGL????
SRD's?????
i am just that new...........lol

Open Game License and System Reference Document. OGL basically opens up portions of the 3.5 d20 game system for "public use" (it's deeper and more complicated than that, but I'm assuming you're not a publisher). The SRD "is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons..."

Try this link on for sizeSystem Reference Document v 3.5

That's pretty much the entire PHB, DMG, and MM (minus a few "trademark" things like beholders and mindflayers). You can find info on golems in the Golem entry of the Monsters section.

As others have noted, however, you'll want to check with your DM before randomly browsing through some sections.

Enjoy!

Eric
 


Regal Worm of Slopp said:
Thanx for the sites....u a DM? judging by ur name i thought u might be. without giving away anything i dont want to know (anything only DM's should know) wats it like being a DM? i have an intense curiosity, and now that i am playing, i want to learn as much as possible aout everyhting i can. So wat is it like?

Wow - that's a loaded question. Probably worthy of another thread here on EN World. If you post another thread with that in the subject line, I'm sure you will get a lot of responses - probably more than you can handle!

I love being a DM. I like the "story" aspect. I really enjoy doing things like taking a character's backstory and weaving it into my overall plot. I really enjoy throwing surprises at the characters so the players say, "Wow, I didn't know that you remembered that about my character!".

I also get a lot of weird satisfaction out of taking individual adventures from different companies and written in completely different styles and finding common threads that tie everything together. To date in my current campaign, I've used a Basic D&D module from 1984 (updated to 3e), a Necromancer 3e adventure, three free online adventures from the Wizards Site, a chapter from "Book of Challenges", a free mini-adventure that someone posted here on EN World a few years ago, and now Monte Cook's Banewarrens. I tied all of the adventures together by reading ahead and knowing where I was going, so that as the group goes through the Banewarrens, they'll find clues that I dropped to them 3 years ago during their very first adventure. I really like doing that kind of stuff.

It's a lot of work. A ton. Lots of research, reading, preparation, memorization. But, in the end it's all very gratifying.

In what other hobby do you get to create and populate a world, and then interact with other people to tell a story?

Bottomline, it's a lot of fun. It's very different from being a player. I really enjoy both, actually. I say give it a shot. The rules will come. Get the basics down (combat, movement, skills) and you can pretty much just figure out the rest as you go along. Yeah, you'll make a ton of mistakes at first, but no one will get hurt. It's a game, afterall.

Believe me, if you spend more time on EN World, you'll get lots of friendly advice, tips, suggestions, and the like.
 


Regal Worm of Slopp said:
Thanx for the sites....u a DM? judging by ur name i thought u might be. without giving away anything i dont want to know (anything only DM's should know) wats it like being a DM? i have an intense curiosity, and now that i am playing, i want to learn as much as possible aout everyhting i can. So wat is it like?

I actually enjoy DMing more than playing some times. Writing modules (I've got 4 "published" although only through the Role Playing Gamers Association rather than a book or magazine), creating worlds, and building Non-Player Characters (NPCs) is a very rewarding exercise. On top of that, running a group of players through your creation in such a way that they get to join in on the creativity is great. A good DM, IMHO, doesn't write the story. He just creates the setting, background, current events, etc. He then lets the players come into that creation and take it in all sorts of directions (sometimes beyond anything he'd planned).

Let's see, what do you specifically want to know about DMing? Probably easier to answer that way...


Eric
 

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