RigaMortus2
First Post
Wondering if WotC is taking into consideration consumeable items with the new economy and the new way to dole out rewards. I did notice they had pots of healing listed as an example of a reward, but if a character (or party) is expected to have x amount of gold/magic items but a lot of them are consumeable (and consumed over the course of those 10 encounters), will that throw things out of wack?
An idea I had is, perhaps WotC should take another bold approach and no longer have consumeable items. Instead, have magic items that heal x/encounter or x/day. Just a thought...
My main concern and reason for the post though is, has WotC taken consumeable magic items into consideration when figuring out the rewards per encounter/level/adventure and... Does it work?
An idea I had is, perhaps WotC should take another bold approach and no longer have consumeable items. Instead, have magic items that heal x/encounter or x/day. Just a thought...
My main concern and reason for the post though is, has WotC taken consumeable magic items into consideration when figuring out the rewards per encounter/level/adventure and... Does it work?
