D&D (2024) Contradictions?

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FrogReaver

As long as i get to be the frog
I'm curious if there are any perceptions about WOTC promising certain things in regards to One D&D and then back tracking. Whether they cite a design philosophy or justification for a particular change only to change something else in such a way that flys in the face of that design philosophy/justification?

Any thoughts or examples?
 

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FrogReaver

As long as i get to be the frog
“Promises” and “backtracking” seems like a really loaded and uncharitable way to describe a playtest process.
Not that you need actually need it, but you have my blessing to close the thread if you feel asking a question about perceptions is that loaded and uncharitable.
 


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